Nothing involving NeoGeo collecting ever really ends well. :'D
Nothing involving NeoGeo collecting ever really ends well. :'D
Hey Elin. How are you?
There are two problems that I've noticed lately: gaming is "mainstream" now, and information is instant.
"Back in the day," a game had to stand up on its own merits and try and garner word of mouth advertisement. Print magazines existed, but they couldn't possibly review every single game out there, so they would always cover the popular ones, then intentionally cover some of the bad ones to get the humourous reviews in there and show that they take their jobs seriously and don't just rate everything 7/10 or higher. Otherwise, for a game to sell hundreds of thousands of copies, it would have to a) be entertaining, b) be interesting, and c) be good. Being accessable is kind of a minor footnote which helped, but wasn't necessary (Metroid, I'm looking at you).
Nowadays, we can hear all the faults in a game the instant that it comes out. Hell, sometimes we hear all about how terrible a game is days before we can even purchase it. There are people constantly lambasting game for being "too similar to this," or being "too kiddy" or "too simple." There's no happy middle ground of innovation, and the ones that do try to innovate in terms of absolutely new gameplay (motion controls for the current generation) are usually accused of being a gimmick or being childish.
Gamers are a fickle bunch, and we all want something different. We can bitch and moan all we want about how lame the current generation of games is, but it's really not that much different from previous generations, there's just more games out there right now for us to get lost in, and we're all so interconnected that we know instantly when something is a flop.
There are lots of issue with the current generation. I wouldn't say that games are any worse nowadays than they were before, just that our expectations have changed. A lot of those "greatest games ever" also had the benefit of being the first game to do something, or the first game to do something right -- Super Mario 64 with 3D environments, Zelda 64 for its targeting system, Super Metroid for it's huge exploration, Chrono Trigger for it's awesome story, Street Fighter [whatever] for it's perfectly balanced system, etc. We as gamers seem to expect perfection out of every single game, and will accuse anything shy of perfection as being a pile of shit. Not every game can be Game of the Decade, even though we might want them to be.
I don't know how to end rants. I'm making chicken pitas for dinner. I hope they're tasty.
Clearly you've seen my NES want list.![]()
At that point, you'd be as well trading in diamonds.
Yeah, I'm doing really well.The only thing I worry about is having to go back to Scotland soon. ._. I'd say "go home", but honestly Japan feels like more of a home to me at this point than Scotland ever did. I don't want to go baaaaaaack. ;__;
Not much. Just watching videos of games. Secrets and stuff.
So recommending stuff to Elin reminded me that I might buy a 3DS later this year or something. Then I checked all the shops around here, none of them carry Zero Escape.
Why must Hungary suck so hard at anything and everything.
Also HURF DURF REGION LOCK.
Aww. well, you can always go back to Japan,right?
wow.that sucks,Gare.