Gah, New Vegas autosaves all the fucking time. Except when wandering around outdoors in the waste. I dieded
Speaking of NV, has anyone read about this (old info from last year):
Fallout: New Vegas was a glitch-ridden, unwieldy beast of a game, but it’s a testament to the wonderful (and very Black-Isle) world Obsidian crafted that – in spite of rampant instability and a fiddly engine – it still stands as one of my absolute favorite games. And in spite of the couple-hundred-some-odd hours I’ve put into it, I want more. Semi-recently, I had quite a joyous time with the harder-core-than-thou JSawyer mod, but now I’m getting ready to dig into an official-unofficial project that positively dwarfs it. In short, a modder by the name of “Moburma” went sifting through New Vegas’ code and excavated scrapped bits and bobs of all shapes and sizes. The end result? A restoration project that borders on insane.
Admittedly, no one individual piece of the cut content is game-changing or anything like that. But, taken together, these bits and pieces stand to transform New Vegas into a far more impressive locale. For instance, one mod restores the Vegas Strip to its original vision – as opposed to the cramped, underpopulated consolation prize we got in the original game.“The Strip Open is an attempt to restore the Vegas Strip worldspace in Fallout: New Vegas to what was the developer’s original intent; namely a large, visually spectacular open area. The Strip as found in the retail game is not the original plan for the area, and the checkpoint gates that make the area so clumsy to navigate are sadly a technical compromise – to quote Obsidian lead designer J.E Sawyer: ‘Memory problems caused crashing in both The Strip and Freeside, so they had to be split up.’”
Spoiler warning:
I just meant that those games require a little organisation.
You can minimise the chances of crashes and freezing by switching off autosave, have a routine of manually saving and minimise the number of your save files to what's really necessary (like spots for plot changes that may lead to alternate achievements, and you only really need to alternate between 2 or 3 save files for what you're currently doing).
The autosave function actually makes those games less stable.
They've all been like that since Morrowind from what I've seen.
Spoiler warning:
Ya know sometimes there's this thing called "getting into a game" and you're not really thinking geez I should save every five minutes you're just engrossed. Hmmm?![]()