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Thread: The Electric Booga100 Posts Early-Out: Not A Fuck Is Given

  1. #3391
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    Quote Originally Posted by Sheik View Post
    Sooo....
    I type in some log that I "did some exercises" and get a grade...
    Sounds stupid. Or am I just getting the wrong idea here?
    sounds like a free .25 of a credit.

  2. #3392
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    Quote Originally Posted by Sheik View Post
    Not Bethesda's fault that the PS3 is faulty technology
    I could be wrong but here's my understanding of it:

    PS3 = Faster CPU. 256MB of RAM and another 256MB dedicated to graphics.
    360 = Slower CPU. 512MB shared memory which gets split between graphics and main system as needed, ala integrated graphics on a laptop.

    Most of Bethesda's games eat system RAM for breakfast and 256MB just isn't enough to handle a game like Skyrim that keeps track of dead bodies or remembers exactly where you threw a cup on the floor in a house halfway across the map. That's why the save file balloons and the game slows to a crawl as you play it. Short of designing their games with the PS3's architecture in mind (which they won't because 360 and PC comprise the majority of their market share and in comparison are much simpler to port between) there's only so much they can do to fix it. The fact PS3 Skyrim works as well as it does now is a minor miracle.

  3. #3393
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    Quote Originally Posted by Sheras View Post
    I know it can be. I followed this guy's tutorials for a bit www.blenderguru.com (only like 3, and my finished project sucked compared to his) but I never put my mind to it. Blender is the guy's job now.

    Ever seen the movies made with blender?
    1.) That genius , why didn't I do that.
    2.) A few or so, can't tell blender is used in most cases (when it's being realistic).


    "I am... Sheik. One of the last of the Sheikah tribe..."

  4. #3394
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    Quote Originally Posted by Sheik View Post
    1.) That genius , why didn't I do that.
    2.) A few or so, can't tell blender is used in most cases (when it's being realistic).
    The BlenderFoundation is making another one. Called Tears of Steel or something. So that goes along with Elephant's Dream, Big Buck Bunny and Sintel made by them. They also made that YoFrankie! game. There is that movie Rosa (i believe that is the name) that some other people made, and other's but not of the quality of those.

  5. #3395
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    Quote Originally Posted by Cosmic View Post
    I could be wrong but here's my understanding of it:

    PS3 = Faster CPU. 256MB of RAM and another 256MB dedicated to graphics.
    360 = Slower CPU. 512MB shared memory which gets split between graphics and main system as needed, ala integrated graphics on a laptop.

    Most of Bethesda's games eat system RAM for breakfast and 256MB just isn't enough to handle a game like Skyrim that keeps track of dead bodies or remembers exactly where you threw a cup on the floor in a house halfway across the map. That's why the save file balloons and the game slows to a crawl as you play it. Short of designing their games with the PS3's architecture in mind (which they won't because 360 and PC comprise the majority of their market share and in comparison are much simpler to port between) there's only so much they can do to fix it. The fact PS3 Skyrim works as well as it does now is a minor miracle.
    Well that makes more sense on why the port on PS3 was torture to do properly.
    I'm about to google how much faster is the PS3's cpu compared to the 360's.


    "I am... Sheik. One of the last of the Sheikah tribe..."

  6. #3396
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    Quote Originally Posted by Gypsy View Post
    Skyrim is a total mess on PS3 unless they fixed stuff. One of my friends got the PS3 version around when it came out and it had all kinds of issues.



    Of course I missed this post. I have Skyrim on PC so it's all irrelevant to me anyway.
    Yeah I have it on PS3 myself. I didn't have any major issues with it but I know for a lot of people it was a total bugfest. It's supposedly much, much better now they've patched it. I know in my case it takes a bit longer to load but the framerate is way more stable and it doesn't chug anymore.

  7. #3397
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    Bah, there are only slight differences in the specs (not small, but nothing to go SOLD! over for).


    "I am... Sheik. One of the last of the Sheikah tribe..."

  8. #3398
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    yo SOT, ready to rumble in something?
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


  9. #3399
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    I need to think of my favorite movie

  10. #3400
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    Quote Originally Posted by God of Battle View Post
    yo SOT, ready to rumble in something?
    Nope.
    I'm leaving real soon. Plus your avatar's weird


    "I am... Sheik. One of the last of the Sheikah tribe..."

  11. #3401
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    Quote Originally Posted by Sheik View Post
    Nope.
    I'm leaving real soon. Plus your avatar's weird
    Glad you noticed

    Guess i can fight ya another time.
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


  12. #3402
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    Quote Originally Posted by Cosmic View Post
    I could be wrong but here's my understanding of it:

    PS3 = Faster CPU. 256MB of RAM and another 256MB dedicated to graphics.
    360 = Slower CPU. 512MB shared memory which gets split between graphics and main system as needed, ala integrated graphics on a laptop.

    Most of Bethesda's games eat system RAM for breakfast and 256MB just isn't enough to handle a game like Skyrim that keeps track of dead bodies or remembers exactly where you threw a cup on the floor in a house halfway across the map. That's why the save file balloons and the game slows to a crawl as you play it. Short of designing their games with the PS3's architecture in mind (which they won't because 360 and PC comprise the majority of their market share and in comparison are much simpler to port between) there's only so much they can do to fix it. The fact PS3 Skyrim works as well as it does now is a minor miracle.
    They had similar issues with Fallout 3 and New Vegas if memory serves me (Although Oblivion was ok if I remember right), its seems Bethesda Adventure games and PS3's do not like each other

  13. #3403
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    Quote Originally Posted by Cosmic View Post
    Yeah I have it on PS3 myself. I didn't have any major issues with it but I know for a lot of people it was a total bugfest. It's supposedly much, much better now they've patched it. I know in my case it takes a bit longer to load but the framerate is way more stable and it doesn't chug anymore.
    I remember the save bloating up in size until it just wouldn't load/work. Was only over there once while he was playing it.

    Pic Unrelated:

  14. #3404
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    :what:my mobile's data plan is almost over. I'll have to wait for tomorrow because it's late night here

  15. #3405
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    I'm thinking of becoming a teacher now.


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