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Thread: The "Official" Fighters Hang Out - Now With More Fighters

  1. #3526
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    Also, I'm using THAT Kyo, only with the long sleeves instead of the school uniform.

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    Quote Originally Posted by brit View Post
    Played... hm... '98, 2002, and XIII. At least, played enough to remember.

    I guess in your wording, I would be using Old Kyo, since this is the first version.

    God I hate SNK.
    I prefer his move list in 98, I'm no good with his current.

    Getting around to it... | Available via Retroshare 16/7.

  3. #3528
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    Quote Originally Posted by Shardnax View Post
    I prefer his move list in 98, I'm no good with his current.
    Ok, so I looked it up because derp, and here's what I found. The current game's Kyo is based on '95 Kyo. KoF '98's Kyo is this generation's EX.Kyo.

    Ok so here we go (and this is still no less stupid than when we started:

    King of Fighters '98:
    Kyo (no fireball version) (stock character)
    EX.Kyo (fireball version) (alternate) (Based on original moveset)

    King of Fighters XIII:
    Kyo (fireball version) (stock character) (based on original moveset)
    EX.Kyo (no fireball version) (downloadable content)

  4. #3529
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    I demand that you stop this madness, Brit.

  5. #3530
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    Quote Originally Posted by brit View Post
    Ok, so I looked it up because derp, and here's what I found. The current game's Kyo is based on '95 Kyo. KoF '98's Kyo is this generation's EX.Kyo.

    Ok so here we go (and this is still no less stupid than when we started:

    King of Fighters '98:
    Kyo (no fireball version) (stock character)
    EX.Kyo (fireball version) (alternate) (Based on original moveset)

    King of Fighters XIII:
    Kyo (fireball version) (stock character) (based on original moveset)
    EX.Kyo (no fireball version) (downloadable content)
    Wasn't EX Kyo introduced in 11?

    Getting around to it... | Available via Retroshare 16/7.

  6. #3531
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    Quote Originally Posted by TheRealSpiders View Post
    I demand that you stop this madness, Brit.

  7. #3532
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    Quote Originally Posted by Shardnax View Post
    Wasn't EX Kyo introduced in 11?
    Probably the naming convention, but ever since '98, there have been at least two version of Kyo: One with fireball, and one with no fireball and punch moves instead.

  8. #3533
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    That said, if I understand you correctly, you prefer what is refered to as Rekka Kyo. Because that's what his punch combinations are. Rekkas.

  9. #3534
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    Yeah, I prefer Kyo with the Wild Bite chain.

    Getting around to it... | Available via Retroshare 16/7.

  10. #3535
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    I prefer Iori with his flames, though I can use his XIII variant.

    Getting around to it... | Available via Retroshare 16/7.

  11. #3536
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    Quote Originally Posted by Shardnax View Post
    I prefer Iori with his flames, though I can use his XIII variant.
    Apparently Claw Iori is better than Flames Iori. I don't use him enough either way to be able to agree or disagree.

  12. #3537
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    Quote Originally Posted by brit View Post
    Apparently Claw Iori is better than Flames Iori. I don't use him enough either way to be able to agree or disagree.
    I think he has a much better range of control with his flames.

    Getting around to it... | Available via Retroshare 16/7.

  13. #3538
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    Quote Originally Posted by Shardnax View Post
    I think he has a much better range of control with his flames.
    Yeah, without them, he has distance closing issues. Once he's in, it's hilarious because of his mixup potential with his command grab and his close pressure, but if he gets pushed back out, he has to deal with getting back in. He's such a large character that closing with him is awkward but doable.

    I intentionally set my team to be characters capable of zoning and rushdown. Ash probably has the lowest damage potential of my team, but probably the simplest combos. K' is just K' meaning he gets to do whatever-the-fuck he wants. Especially if he ends a blockstring with free chip on Eins Trigger and/or Second Shoot. Shit is so safe no matter what range.

  14. #3539
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    I can't decide if I want to run Saiki or Ash. I think I'll spend a day or two getting used to Saiki and unlearning Ash.

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    Started playing SFxTK proper the other day, sooooo much technology.

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