Quote Originally Posted by !nstaGib View Post
Yeah, no, they pretty much take the same technique. Look at the original Mario games, and the recent ones. The difficulty has taken quite a nose dive. In Nintendo's case though, they usually let the difficulty in, just remove it from the majority of the game. The truly outstanding games to me are ones like Limbo and Portal/Portal 2, where it becomes quite difficult, but because of the learning curve you are always properly prepared for it.
I found a recnet Mario game, Galaxy 2, to be quite challenging. Escepially like purple coins stars and some of the end-games planets were just tough.

Yeah, 3D Land is pretty easy, but it's still a damn good game.

I still find Skyward Sword to be somewhat challenging, enough to make me not entirely bored of it, but not hard enough that it makes me want to pull my hair out.