First of all, I've never heard of a burned PSX game running on a regular PSX... as far as I know, you ALWAYS either have to mod it with a chip, use a GameShark, or Disk-swap it.
Second (although ImgBurn should do this for you), are you trying to burn the .Bin to the disk? If I remember correctly, you just burn the .cue.
Third, you may have to change the burn speed. I'm kind of fuzzy on the specifics (been a long time since my Disk-swapping days), but the highest possible speed is probably what you need.
Fourth, always check to see if the game runs on an emulator first before trying to run it on a console. pSXfin (or simply pSX) is probably the easiest to use.
Also, this thread might belong here instead. EDIT: Thanks to whoever moved this.