I'm using ePSXe 1.6.0 and the video plugin I'm using is Pete's DX6 D3D Driver 1.76 when I have the Alpha Multipass checked while playing breath of fire IV it messes with the cinematic scenes but it makes the character on the map opaque like it should be and I have to run the game at 49 fps, when I don't have it checked the character on the map is see through and I have to run the fps at 52, but checked or not I can't see half of the battle attacks and I don't know why, I think its a problem with the video because if the attacks weren't loading it would just freeze the game and that doesn't happen, the damage still happens but I can't see the graphics of the attacks, the shading for the attacks still appears though, also the transition from gameplay to battle is gone as well, I'm still new to emulators, please help me figure this out.