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Thread: Marvel vs. Capcom 3: Fate of Two Worlds

  1. #151
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    Quote Originally Posted by Krisan Thyme View Post
    Popularity certainly isn't his shortcoming, you can say that again. It's just going to boil down to whether they can work it out legally or not and in such a way that makes it profitable to do so. I'd like to see him included myself, so I hope they do, but it's not going to surprise me if for whatever reason they can't work it out.
    Yeah, me neither... I'd love him in, but honestly, if he doesn't make it, I'm pretty sure I'm gonna stay just as enamored with this game as I am now.

  2. #152
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    Quote Originally Posted by Chocobolicious View Post
    A really fun game, but it didn't feel like I really had to work to master any particular character. Still, Rift is coming out soon and I dunno if MMO will allow time to play fighting game... Hmm. Maybe I'll go slum by gamstop this tuesday.
    I actually played some MvC3 tonight, and because i knew what the characters did, i beat someone who had played MvC2, and MvC3 since it had been out. On his xbox. Never played it before, just knew how to counter things.

    If you're wanting a free WoW clone, Runes of Magic does a better job than Rift.

  3. #153
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    After actually playing it, its not so bad.
    Although I still despise the graphic style.

  4. #154
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    I'm surprised people are bitching about the roster, graphic style, etc.

    At least compared to MvC2, this roster is SO much better. Half the roster isn't complete trash, and there are no duplicates (asides from Akuma/Ryu, but not really). 36 is a pretty high number with the level of detail and the balanced nature of the game. I'm not extremely good at this game but I am fairly competent, and there wasn't a single character that I thought was really bad, was outclassed by another character, had a similar strategy to another, or had a major flaw that could be exploited in battle. Except for Phoenix until I found out about her Dark Phoenix Resurrection because she only has 420000 vitality. Obviously there are match-up issues, one character is better than another in a particular fight, but that adds strategy to create a balanced team.

    The graphics shouldn't of been hand-drawn, and I applaud Capcom (which I rarely do) for doing so. 3D models have much more depth to the movements opposed to 2D, when I play Blazblue it just seems like the character models are shallow and their movements and attacks look unnatural and uninteresting. Even something as easy as Morrigan's swaying forearms when standing still adds much more depth and impressiveness than it would of been hand-drawn. And the 3D itself isn't generic, it has that SSF4 style to it while retaining a comic style that shines through. I can't really describe it, and that's what's amazing about it: Originality.

  5. #155
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    Even when not transformed, Phoenix can be very scary a character. She requires a lot more work than others at times, but it pays off tremendously.
    Phoenix.

  6. #156
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    yuck, Jill looks bad. Both Shuma's & Jill's Trailers are out. Shuma looks awesome, Jill on the other hand.....

  7. #157
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    I haven't played this game in over a week...

    Bless me father for I have sinned

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