Quote Originally Posted by Slacker Magician View Post
It benefits them to disallow it. For example, the console manufacturers can shovel their paid network services with "conveniences" like online save backup. With publishers/developers they can funnel you to cheat DLC and they won't get an earful from up the chain if a save could be leveraged to exploit console security.
yeah I guess there is that, if they're that scared they may as well go always online and games as a service and be done with it, we all know it's inevitable so why drag it out.