Yes, another FF9 thread :/
Well, my problem, on Petes OGL 2.9 i get a nice overall grafics, looks nearly like on PS1 and no problems with it.
However, no setting i tried lets me get rid off those world map erorrs.
The world map 3D area is full of holes in triangle form.

With D3d, i dont have those but here im missing the battle transition effect and the textures look pixely.
Here im missing the shader effect that makes it look good like in OGL
When i use a higher but neccessary texture filter all texts and also the ! and ? pop ups look smeary due to the smoothering.

Can someone help me with a good avice plz?