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Thread: Problem with Castlevania Rondo of Blood (english translation) and Magic Engine

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    Default Problem with Castlevania Rondo of Blood (english translation) and Magic Engine

    (Sorry for my english)



    Hi everyone. I have a problem with a Bin/Cue file of Castlevania Rondo of Blood (English translation) and Magic Engine.

    The game works OK but , when you load the game there is a message saying "BAD TOC" or something like that.

    And when a music track ends, it doesnt end when it should and sounds 3 or 4 seconds of the track of the next stage and then the track of the current stage starts again.

    But I rip the game with turbo rip and fixed the TOC with TOC FIXER, this error with the music persist.



    I know the TOC must be like this (from http://www.necstasy.net/ :

    Track 01 Audio 00:02:00
    Track 02 Data 00:53:65
    Track 03 Audio 03:11:14
    Track 04 Audio 04:57:48
    Track 05 Audio 06:00:67
    Track 06 Audio 07:37:09
    Track 07 Audio 09:00:61
    Track 08 Audio 10:05:35
    Track 09 Audio 13:03:60
    Track 10 Audio 14:47:28
    Track 11 Audio 17:28:05
    Track 12 Audio 19:09:58
    Track 13 Audio 21:40:18
    Track 14 Audio 24:07:69
    Track 15 Audio 27:47:51
    Track 16 Audio 30:13:10
    Track 17 Audio 33:28:56
    Track 18 Audio 34:58:29
    Track 19 Audio 36:40:49
    Track 20 Audio 38:40:50
    Track 21 Audio 42:42:12
    Track 22 Data 46:58:62
    Leadout 49:12:12






    But my CUE file say this:


    FILE "Akumajyou Dracula X - Chi no Rondo (J).bin" BINARY
    TRACK 01 AUDIO
    INDEX 01 00:00:00
    TRACK 02 MODE1/2048
    PREGAP 00:03:00
    INDEX 01 00:48:65
    TRACK 03 AUDIO
    PREGAP 00:02:00
    INDEX 01 03:04:14
    TRACK 04 AUDIO
    INDEX 01 04:50:48
    TRACK 05 AUDIO
    INDEX 01 05:53:67
    TRACK 06 AUDIO
    INDEX 01 07:30:09
    TRACK 07 AUDIO
    INDEX 01 08:53:61
    TRACK 08 AUDIO
    INDEX 01 09:58:35
    TRACK 09 AUDIO
    INDEX 01 12:56:60
    TRACK 10 AUDIO
    INDEX 01 14:40:28
    TRACK 11 AUDIO
    INDEX 01 17:21:05
    TRACK 12 AUDIO
    INDEX 01 19:02:58
    TRACK 13 AUDIO
    INDEX 01 21:33:18
    TRACK 14 AUDIO
    INDEX 01 24:00:69
    TRACK 15 AUDIO
    INDEX 01 27:40:51
    TRACK 16 AUDIO
    INDEX 01 30:06:10
    TRACK 17 AUDIO
    INDEX 01 33:21:56
    TRACK 18 AUDIO
    INDEX 01 34:51:29
    TRACK 19 AUDIO
    INDEX 01 36:33:49
    TRACK 20 AUDIO
    INDEX 01 38:33:50
    TRACK 21 AUDIO
    INDEX 01 42:35:12
    TRACK 22 MODE1/2048
    PREGAP 00:03:00
    INDEX 01 46:48:62


    pERHAPS cdmage is the problem but i dont really know (i use cdmage for converting this files in a bin/cue)

    There is a difference of seconds in every track, but i couldnt fix that even with TOC FIXER. What can i do?
    Last edited by zetabosio; 18th-August-2015 at 13:37.

  2. #2
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    With another BIN/CUE of the game, Daemon tools and a virtual SCSI drive (I was using magic disc before) the problem is resolved. XD

    Sorry for an innecesary thread XD

  3. #3
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    Just to let you know Magicengine is severely outdated and a actual waste of time to even think about using, give either Ootake or Mednafen a try .

    Those two emulators are far superior with much better emulation, no need to mount the image either.
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


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