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Thread: Can someone tell me exactly how to burn a psx game with nero?

  1. #1
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    Default Can someone tell me exactly how to burn a psx game with nero?

    I've tried it many times, but it never works on an emulator or the psone. Can someone give me specific instructions because I looked at previous posts, but I haven't figured out how to do them.


    PSX - Crash Bash [NTSC]
    PSX - Vagrant Story [NTSC&PAL]
    PSX - Crash Bandicoot 3 Warped [NTSC]
    PSX - Azure Dreams [NTSC]
    PSX - Hydro Thunder [NTSC]
    :::[DOWNLOAD PSX ISOS FROM OMNIROM.TK]:::

  2. #2
    BrinkofTime Guest

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    1. Click on the file...burn image
    2. Choose the image
    3. Put the write speed fairly low
    4. Under write method, choose "disc-at-once"
    4. Click write

  3. #3
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    On step 2, will a .cue file work, or does it have to be in a .nrg. And if it does have to be an nrg, how do u make one?


    PSX - Crash Bash [NTSC]
    PSX - Vagrant Story [NTSC&PAL]
    PSX - Crash Bandicoot 3 Warped [NTSC]
    PSX - Azure Dreams [NTSC]
    PSX - Hydro Thunder [NTSC]
    :::[DOWNLOAD PSX ISOS FROM OMNIROM.TK]:::

  4. #4
    chaychigga Guest

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    There should be a nero faq up at the main site .. but before you burn there's one additional piece of advice. make sure you turn off "fix errors" option (if there happens to be one), and make sure the .cue file refers to the correct .bin file.

    Personally I dont use Nero because Ive heard it has problems burning certain Playstation games in .bin/.cue format. I use clonecd (for games with the .ccd file) or cdrwin.

  5. #5
    BrinkofTime Guest

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    I don't use Nero very often..I use FireBurner..it's also very noobie friendly

  6. #6
    BrinkofTime Guest

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    A .cue file will work with Nero as well

  7. #7
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    Make sure you set it to "mode 2" for copy with Nero. Also, you should notice that there is a section called "Raw data" and should be gray out.


    They are hot, aren't they??

  8. #8
    chrono8921 Guest

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    I think the maximum speed for burning PSX ISOs and running them well is 5X.... my first time, I burnt at 40X lol...

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    I used fireburner and I think i burned yugioh correctly, but it doesn't work with an emulator or a psone with ps-x-cahnge2. So i'm trying nero to see if it works...


    PSX - Crash Bash [NTSC]
    PSX - Vagrant Story [NTSC&PAL]
    PSX - Crash Bandicoot 3 Warped [NTSC]
    PSX - Azure Dreams [NTSC]
    PSX - Hydro Thunder [NTSC]
    :::[DOWNLOAD PSX ISOS FROM OMNIROM.TK]:::

  10. #10
    ZeroFan Guest

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    you can scan the iso with CDMage to see if the iso is damaged or not

  11. #11
    Dizmatic Guest

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    I have burned PSX games at the max speed and they work find. By the way, I use DiscJuggler 3. I never had a bad burn with it.

  12. #12
    serge2k Guest

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    can you get diskjuggler for free

  13. #13
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    Thanks everybody. I think I got yugioh to work, but I wasted another cd burning it without cracking it first. I'm gonna vote for you brink of time cuz you answered my questions really good. Thankx!!!


    PSX - Crash Bash [NTSC]
    PSX - Vagrant Story [NTSC&PAL]
    PSX - Crash Bandicoot 3 Warped [NTSC]
    PSX - Azure Dreams [NTSC]
    PSX - Hydro Thunder [NTSC]
    :::[DOWNLOAD PSX ISOS FROM OMNIROM.TK]:::

  14. #14
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    Default

    Wow.
    Thanks for all the info guys.
    I'm gonna burn me some ISO'z!

    Question:

    If I burn a 706 MB will it work/fit into a 650 MB CD?

    And do .ccd and .sub files have to be burned as well with the .cue and .bin?
    Last edited by James20; 12th-September-2002 at 03:14.

  15. #15
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    Originally posted by James20
    Wow.
    Thanks for all the info guys.
    I'm gonna burn me some ISO'z!

    Question:

    If I burn a 706 MB will it work/fit into a 650 MB CD?

    And do .ccd and .sub files have to be burned as well with the .cue and .bin?
    Mostly likely not. Just buy a bunch of 700 MB Cds to burn data over 650 MB.

    For your second question, .ccd and .sub files are only used for CloneCD software and you only need them if you are planning to use them. Otherwise, you don;t have to. Same thing with .cue file(use for CDRwin). However, you need the .bin file since it is the actual image file.

    Image file = .bin file


    They are hot, aren't they??

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