This isnt a game breaking issue but it tends to get annoying.
During game play whenever a game has to pull up data or load an animation it plays sounds from an earlier time in the play session. This also happens during a save state; while it is saving the sounds from my last battle or dungeon will play...that includes my actions and menu selections almost like a recording of what has happened. I think the emulator is some how playing sounds from the RAM buffer but im not sure how to stop it.
I have tried a few different SPUs including: Peops, Enternal, and the standard ePSXe SPU but the issue persists anyway.
If any one has had and solved this issue help would be great :-)
AMD R9 280 3GB/ current sound source via HDMI
Gskill Ripjaw 1333
AMD Phenom II 6X 1100
Windows 7 pro
ePSXe 1.9