Results 1 to 4 of 4

Thread: Basic question about ROMS

  1. #1
    Join Date
    Jan 2015
    Location
    Spain
    Posts
    1
    Thanks
    1
    Thanked 0 Times in 0 Posts

    Default Basic question about ROMS

    Hi guys,

    I am new here and also in the emu world so I apologize if this is a basic question for you. I've been looking lists of NES roms and there are some words in descriptions that I don't know the meaning. For example: Super Mario Bros. (proto) (what is the meaning of proto?) or Super Mario Bros (C) that it seems to be a different file format.

    Could you please help me with this?

    Thanks in advance.

  2. #2
    Join Date
    Feb 2012
    Location
    In the Sea
    Posts
    1,411
    Thanks
    305
    Thanked 38 Times in 29 Posts
    EP Points
    830

    Default

    Proto basically means that it's a prototype of the game. A version of the game where they can play it to find any bugs. The C, though I'm not sure. Don't feel bad about asking questions, that's how you learn.

  3. The Following User Says Thank You to Iamerror For This Useful Post:


  4. #3
    Join Date
    Aug 2007
    Location
    a place I may die
    Posts
    1,445
    Thanks
    37
    Thanked 76 Times in 68 Posts
    Blog Entries
    1
    EP Points
    255

    Default

    It might be a clone, as in somebody making the game from scratch for practice.

    People have done a lot of things with NES ROMs, like editing games to use different maps or harder difficulty. Read up on it and you might find some really cool things.


    Be afraid. Be very afraid.

  5. #4
    Join Date
    Apr 2012
    Location
    Shooting Sonic Booms and Flash Kicking Scrubs into submission
    Posts
    3,943
    Thanks
    181
    Thanked 2,774 Times in 750 Posts
    Blog Entries
    2
    EP Points
    18500

    Default

    Standard Codes
    _______________

    [a] Alternate
    [p] Pirate
    [b] Bad Dump (avoid these, they may not work!)
    [t] Trained
    [f] Fixed
    [T-] OldTranslation
    [T+] NewerTranslation
    [h] Hack
    (-) Unknown Year
    [o] Overdump
    [!] Verified Good Dump
    (M#) Multilanguage (# of Languages)
    (###) Checksum
    (??k) ROM Size
    ZZZ_ Unclassified
    (Unl) Unlicensed
    _________________________
    Special codes
    __________________

    Game Boy
    [C] Color
    [S] Super
    [BF] Bung Fix

    Super Nintendo
    (BS) BS ROMs
    (ST) Sufami Turbo
    (NP) Nintendo Power

    Sega Genesis/Mega Drive
    (1) Japan
    (4) USA
    (5) NTSC Only
    (8) PAL Only
    [ (B) non USA ]
    [ [c] Checksum ]
    [ [x] Bad Checksum]
    [ [R-] Countries ]

    NES/Famicom
    [PC10] Playchoice 10 version
    [VS] Vs Version
    ______________________
    Country codes
    _______________________

    (1) Japan & Korea
    (4) USA & Brazil - NTSC
    (A) Australia
    (J) Japan
    (B) non USA (Genesis)
    (K) Korea
    (C) China
    (NL) Netherlands
    (E) Europe
    (PD) Public Domain
    (F) France
    (S) Spain
    (F) World (Genesis)
    (FC) French Canadian
    (SW) Sweden
    (FN) Finland
    (U) USA
    (G) Germany
    (UK) England
    (GR) Greece
    (Unk) Unknown Country
    (HK) Hong Kong
    (I) Italy
    (H) Holland
    (Unl) Unlicensed
    ____________________

    ‡ Standard Code Notes
    [a] This is simply an alternate version of a ROM. Many games have been re-released to fix bugs or even to eliminate Game Genie codes (Yes, Nintendo hates that device).

    [b] A bad dump often occurs with an older game or a faulty dumper (bad connection). Another common source of [b] ROMs is a corrupted upload to a release FTP.

    [f] A fixed game has been altered in some way so that it will run better on a copier or emulator.

    [h] Something in this ROM is not quite as it should be. Often a hacked ROM simply has a changed header or has been enabled to run in different regions. Other times it could be a release group intro, or just some kind of cheating or funny hack.

    [o] An overdumped ROM image has more data than is actually in the cart. The extra information means nothing and is removed from the true image.

    [t] A trainer is special code which executes before the game is begun. It allows you to access cheats from a menu.

    [!] Verified good dump. Thank God for these!

    ‡† Special Code Notes
    Game Boy
    [BF] Bung released a programmable cartridge compatable with the GameBoy which could hold any data you wished to play. However, many games do not function on Bung v1.0 carts and have to be ‘fixed.’

    Super Nintendo
    (BS) These Japanese ROMs were distributed through a satellite system in Japan known as the Broadcast Satellaview. They were transmitted along with a TV show which was connected to the game in some way. These games were only playable during the show, and thus stop after an hour, and many were timed so that only certain time periods were playable.

    (ST) The Sufami Turbo device allowed two GameBoy sized carts to be plugged into the SNES. Certain carts combined into new games much like the Sonic & Knuckles lock-on technology by Sega.

    (NP) Nintendo Power has been known to release games only available to its subscribers. Most of these ROMs are Japanese, as this practice occured mainly in Japan.

    Sega Genesis/Mega Drive
    (1) Carts with this code will run on both Japanese and Korean machines.

    (4) While this code is technically the same as a (U) code, it is a newer header format and represents that the cart will run on USA and Brazil NTSC machines.

    (B) This country code indicates that the cart will run on any non US machine.

    [c] This code represents a cart with known faulty checksum routines.

    NES/Famicom
    [PC10] The PlayChoice 10 was an arcade unit which played exact copies of NES games in an arcade cabinet. The machines had a choice of 10 games to choose from and ran for about 3 minutes on 25 cents.

    [VS] The Versus system ran on similar hardware to the PC10 machines, but simply allowed you to play against each other.
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


Similar Threads

  1. How to play Ibara Kuro on MAME 0.143? (64 bit)
    By thechzn1 in forum Arcade, Misc & PC Games
    Replies: 1
    Last Post: 5th-May-2014, 12:40
  2. MasJ, Here is the Newcomer FAQ posted.
    By JadeSaber in forum ROM & ISO Requests
    Replies: 20
    Last Post: 6th-August-2002, 08:15

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About Us

We are the oldest retro gaming forum on the internet. The goal of our community is the complete preservation of all retro video games. Started in 2001 as EmuParadise Forums, our community has grown over the past 18 years into one of the biggest gaming platforms on the internet.

Social