PSP is a favorite of mine. The lack of second analog never bothered me because I don't want to experience shitty tank controls on it.
Which is what annoys me most about Vita. Vita's got touch both on its back and front, so they can technically pull off a "metroid hunters" like control for FPS which would close resemble PC controls, yet everyone goes for dual analog shenanigans by default.
ある朝、気がついたんだ
僕はこの世界が嫌いなんだって
That is more to do with the PS3 system itself. Why else do you think Sony had to work closely with Beth to try to sort out issues?
And some Beth dlc was never released on that platform either (unless they sorted it out years later and I overlooked an update somewhere).
Yeah, the games also may seem buggy on PC...but many people run mods so I don't think many of the complaints are that valid.
Never had any major problems with Beth games on 360 But I've only ever had a slim trinity.
Last time I saw major probs was using TES III on original Xbox...frequent freezes after you've been playing it for a while. And I've witnessed quite a few instances of falling through the terrain with one of the saves I still have (which has a ridiculous amount of playing time on it).
Spoiler warning:
On the other hand, my brother's got a Vita, so I'm thinking maybe I get a second hand 3DS if I find a cheap one and we can swap handhelds from time to time, get the best of both worlds....
ある朝、気がついたんだ
僕はこの世界が嫌いなんだって
I think most of the problems with PS3 had nothing to do with PS3 but rather the developers personal preference. 360 was "easier" to develop on, so most devs just went on with 360 and then tried to port it to PS3 at a later stage. Needless to say that's not a good idea and will result in a buggy port most of the times. The same happened with a few games that were developed on PS3 and then ported to 360, resulting in buggy 360 versions.
ある朝、気がついたんだ
僕はこの世界が嫌いなんだって
They were especially bad for that back in the NES/SNES days. Exclusivity deals, making sure they were the only ones allowed to physically make the cartridges, minimum order requirements, "family friendly" requirements, only allowed to release 5 games a year, etc, up until the FTC fined them (or something) after they were accused off anti-trust behaviour. They were still pretty strict after that, but not as bad. They haven't kept up with the standards of the industry, though, and are definitely below the curve when compared to Microsoft and Sony nowadays.