Hi,
A few minutes ago, I tried to play MGS1 on my emulator but It didn't ran so well (stutters, slowdowns, etc.), I was tampering with the settings untill I gave up on it so I wanted to play another game, Resident Evil 2, but when I try to run in in fullscreen 1600x900, it doesn't really run on that resolution but it runs on a resolution of 800x600 despite being on 1600x900 fullscreen in the settings, previously this wasn't a problem before. I deleted all the files and redownloaded them, I tampered again with the settings but no success. And now I don't know what the problem is.
I'm using ePSXe 1.8.0, with Pete's OPENGL2 Driver 2.9.
Here are my current settings:
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: AMD Radeon HD 6570M/5700 Series
Resolution/Color:
- 1600x900 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: on
- No render-to-texture: —É
- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 0 MBytes
Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: 200.0
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
Hope someone can help me, thank you.