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Thread: Pokopom pad plugin

  1. #1
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    Default Pokopom pad plugin

    Pokopom is a PSEmu Pro pad plugin that emulates a DualShock1 and DualShock2 controller for PS1 and PS2 emulators respectively. It only uses XInput, so as to avoid the DirectInput troubles with X360 controllers.
    Required:
    An emulator that supports PSEmu Pro input plugins, and a computer that can run
    it.

    Cool, but how does it work? Can I use it with ePSXe?

  2. #2
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    Default

    Under the epsxe faq off their website, I found;

    "And, since ePSXe uses the PSEmu Pro plugin system, you're even able to play ISO's directly from your hard disc!"

    Telling me you should be able to. Download the plugin, extract it if it's archived, and stick it in the plugins folder in your epsxe folder. Should then be able to select it from within the emulator.
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  3. #3
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    Default

    I still don't get... I Don't see any 'pad plugin selection' option in ePSXe. I've pasted padPokopom.dll to ePSXe plugin folder and deleted cyberpad.dll from it and I can't see any changes ot new options in pad config.

  4. #4
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    Default

    Epsxe only can use his own pad plugin control you can use pokopon in other psx emulators

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  6. #5
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    Default

    I see... Thanks. And what other PSone emulator do you recommend? Are memory card files compatible between them and ePSXe?

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    Default

    The support of the rumble in epsxe pad is the best in any control plugin and only if you need to use other emulators to run a game you may use pokopon .

    Other emulators that are similar to epsxe but with less compatiblity are pcsx or ssspsx

  8. #7
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    Rumble in ePSXe is great... If you are using PC gamepad. Mine is broken, so I'm using wired X360 pad and vibration isn't working. Months ago someone on this forum told me how to turn on vibrations when I'm using it with ePSXe. And it worked. But when I do that I don't have rumble in PCSX2...

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