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Thread: New ePSXe v.1.7.0 compatibility list thread

  1. #31
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    Thumbs up

    nice trhead

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  3. #32
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    Great list man, please keep updating, especially with your hints on how to run the tricky ones.

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  5. #33
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    Gladiator can you tell me what is the problem with FINAL FANTASY ORIGINS, FINAL FANTASY IV, FINAL FANTASY VI?
    I used the redump method for this games and are working very good, no problems here (Epsxe 1.7.0 with audio plugin default, cd-rom and Petes soft).
    About the Street Fighter Collection, the audio tracks are working with the redump method.
    I hope to hear from you.
    Anyway good job! What can I say, a true master

  6. #34
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    Random freezes that makes the game unplayable in the emulator, at least that was the last time that i checked them.
    Street Fighter Collection works now using PirateCDR Image Driver 1.8 as the cdrom plugin.

  7. #35
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    I understand.
    By the way the DataCenter is not working anymore. Do you know what is the problem?
    About the PirateCDR Image Driver 1.8 plugin, do you tested with Nightmare Creatures 1 and Mega Man X3? All the plugins I've tested give me the same issue, no music at all.
    Last edited by ryuhabayusa; 18th-April-2012 at 07:22.

  8. #36
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    The site works without any problem for me now , only had problems in the first week

    About nightmare creaturesand megaman x3 the games works as cdrom in sspsx0.34 don't know if it works using the pirate cdrom but since it doesn't works in epsxe 1.70 because the tracks are not supported by the emulator you can try any cdrom plugin like cdrpirate or try to mount it in a virtual drive and use the ssspsx cdrom plugin i tested the game using that plugin of cdrom
    Last edited by gladiator (psx datacenter); 18th-April-2012 at 07:44.

  9. #37
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    By the way I find a workaround for Nightmare Creatures. You have to use the epsxe 1.7.0 emulator and a program called Shark to have a working sound tracks. Here is the link: http://forums.ngemu.com/showthread.php?t=142361

  10. #38
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    I just had to say thanks for all this work u had. Must be recognized. I just wonder... I got 3 different ISOs of Resident Evil 3, and all of them just work when they wanna. Any advice? I use the 1001 BIOS
    Listen to my cover using Vocaloid :

    Spoiler warning:


  11. #39
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    Resident Evil 3 PAl version is protected so you need a sbi file to run the game properly, for the NTSC-U version just mount it and it should work without issues with the configuration posted in the PSX Datacenter entry of the game.

    http://psxdatacenter.emuparadise.me

  12. #40
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    Great list man, that´s incredible, nice job.
    Don´t known if you can help but i got a issue at the Legacy of Kain Blood Omen NTSC, later on in the game, he gets a power-up for the disguise power, which instead of changing his form only shows a rotating mask upon his head whenever he activates it, while he retains the capacity to use all his skills.
    The problem is with that second version of the power. As soon as I use it, the game goes really slow, near-freeze, making gameplay impossible.Everything works fine, this is the only issue i had with the game.

  13. #41
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    If you can provide me a save (memory card or savestate) in that part I can try to check it. Anyway, did you tried using the peops soft driver as the video plugin (or press F7 in the emulator to activate the software plugin)?

  14. #42
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    Tried using the peops soft driver as video plugin and didnt work, do you have a mail for that i can send you the savestate?
    Last edited by Kisga; 17th-May-2012 at 16:58.

  15. #43
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    You can use http://letitbit.net/ or some similar host to upload the savestate

  16. #44
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    Here is the link for the savestate:
    http://letitbit.net/download/99831.9...00.27.000.html
    http://letitbit.net/download/27862.2...7.000.pic.html
    and if dont work here is the memory card:
    http://letitbit.net/download/20829.2...xe000.mcr.html
    And thanks for all the help you giving.

  17. #45
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    Ok, finally got time to test the game, and that part as you said doesn't work in ePSXe, but works fine in PCSX r75683, so just use that emulator for that game.

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