Hi all,
I'm brand new to emulation but I'm a computer science student so I'm ok with computers etc. Here are my system specs:
Intel Core i3 2310 (2.1 ghz)
Intel HD 3000 integrated graphics
4gb RAM
Windows 7 - 64 bit
I'm using epsxe 1.7 to run Legend of Dragoon.
My issue is with the graphics and overall crappy look of the game. I can't use Pete's OpenGL v 2.9 because it won't work with intel graphics. Using D3D(DX6), I can get great looking character models (highly detailed and colourful) with the settings as below, but the other elements of the game such as the towns, text boxes etc all look terrible. Anyone have any idea what the issue might be? It's also worth noting that I don't get the fade out screen to battles but they load fine. Some other animations get replaced by a grey screen. I've seen another post saying that the only fix for this is P.e.op.s driver but the character models in this mode are poor. Any help would really be appreciated.
Plugin: Pete's DX6 D3D Driver 1.1.77
Author: Pete Bernert
GFX card: Intel(R) HD Graphics Family
Resolution/Color:
- 1024x768 Fullscreen - [32 Bit]
Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000000] (I turned the blue line fix on after posting this. Forgot about that!)