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Thread: Problems with Wipeout 3 SE

  1. #16
    Zorlon's Avatar
    Zorlon is offline Older than you think
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    You might of wanted to wait for me to complete my test

    just stick to the img+cue one for now

    I figured out why sound tracks are not working in general

    just change the sound plugin to ePSXe's default for this game ePSXe SPU core 1.7.0, might work with others but does not work with Eternal SPU

    as for how to handle the ecm+ape's look at the link in post 10 it tells you what you need and the cue sheet is the second one on post 12

    I used the ecm+ape one for my testing
    Last edited by Zorlon; 31st-December-2011 at 21:03.

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  2. #17
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    ok i changed the audio plugin to the default one and i got the soundtracks working perfectly. i would have tried that myself but i figured you know, new plugins are better than the default ones. i'll play around with other plugins in the future.

    but i do have 1 more question, concerning the bin and ape files. i converted the apes into wav, no problem. but i have a bin file i don't know what to do with. in your post you said how to get the bin file, and i got it, but you didn't say what to do with it. and that i think is my final question for you

    once again, sorry about all the questions, but i want to learn as much as i can from this so i don't have to post double questions when i run into this kind of thing again. plus, i may be able to help someone else with similar problems

  3. #18
    Zorlon's Avatar
    Zorlon is offline Older than you think
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    Use a cue sheet to run the bin + many wav's I actually gave you the contents of the cue sheet for this game

    But as it happens there is a link on the same page as the game download for cue and sbi's that has all the missing cue sheets in it (you do need to edit those to list wav files instead of bin files except for the fist file that should remain a bin file)

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