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Thread: PSX2: .Hack//G.U. Vol. 1 Problem

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    Default PSX2: .Hack//G.U. Vol. 1 Problem

    I'm having trouble with the characters mouths not moving for most of the game, moving only during the pre-rendered cutscenes or during moments were the characters are doing special animations. It becomes a real pain when you can't tell between the character thinking stuff and actually saying stuff aloud unless there is a direct response. Any help would be great.
    (Running PCSX2 0.9.8 (r4600))
    Last edited by Pipplup; 8th-December-2011 at 04:30. Reason: Typo

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    Quote Originally Posted by Pipplup View Post
    I'm having trouble with the characters mouths not moving for most of the game, moving only during the pre-rendered cutscenes or during moments were the characters are doing special animations. It becomes a real pain when you can't tell between the character thinking stuff and actually saying stuff aloud unless there is a direct response. Any help would be great.
    (Running PCSX2 0.9.2 (r4600))
    9.2
    BOy, you way outdated. Get 9.8

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    Quote Originally Posted by Nemesis View Post
    9.2
    BOy, you way outdated. Get 9.8
    I actually prefer to use the beta 0.9.9 revision 4941

    There is a difference between ignorance and stupidity ignorant people can be taught
    stupid people need to be shot.

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    Quote Originally Posted by Nemesis View Post
    9.2
    BOy, you way outdated. Get 9.8
    Tried my best to not make a mistake and I still get one, I'm running 0.9.8. Sorry about that.

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    ok we know the issue now we need to know your computer specs your plugins and settings (for this error the graphic settings are the most important) also are you using any of the speed hacks.

    There is a difference between ignorance and stupidity ignorant people can be taught
    stupid people need to be shot.

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    Hoping this is the right info you need and I'm not using any speed hacks

    Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
    Physical RAM = 8173 MB
    CPU name = Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
    Vendor/Model = GenuineIntel (stepping 07)
    CPU speed = 1.992 ghz (8 logical threads)
    Graphics Card = GeForce GTX 460M
    Plugins
    gsdx-sse2-r4600.dll
    lilypad-r4600.dll
    spu2-x-r4600.dll
    cdvdGigaherz.dll
    USBnull.dll
    FWnull.dll
    DEV9null.dll

    I'm running gsdx with Direct3D11 and Native X3

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    try running at just native other than that I'm not sure but meganova can probably help you better than I when he logs on and sees this

    There is a difference between ignorance and stupidity ignorant people can be taught
    stupid people need to be shot.

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    Run the game with Original PS2 Resolution (enabled by ticking the Native box on GSdx) instead, but if that's not working, try different Clamping and Round mode on the Emulation Settings.

    Also, download the latest SVN, see if that fix the problem.

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    I'm using 4980 now and tested out running in Native and different Clamping and Round modes. No luck at all.

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    What about the Software mode? I assume everything else is in default settings? no Speedhacks? etc?

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    Only thing not running in default aside from Direct3D11 and Native X3 is that I am running Synchronizing Mode with Async Mix to fix audio problems

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