If anyone has the NTSC version of this could you upload an image so I can use it's anti-mod killer and import features on my PlayStation using a swap trick I know.
If anyone has the NTSC version of this could you upload an image so I can use it's anti-mod killer and import features on my PlayStation using a swap trick I know.
This disc comes with an antimod loader;
Pavlik's original upload: http://www.epforums.org/showpost.php...8&postcount=19
Last edited by Inferno.; 3rd-October-2007 at 07:49.
he's looking for breaker pro not code breaker...
Thanks Astaroth that is what I needed. Now to see if it's going to work.
Bad news. It didn't work. It wouldn't even load. After the first swap it slowed down and never sped back up again leaving the hacked PSX logo on the screen. I tried using my copy of Codebreaker to load it (since it's a copy I have load the Codebreaker the same way I do any other copy I have) and it told be it was a corrupted game disc.
ok Breaker Pro 1.1 was the last version, and aparently they took import players code and ploped it onto the cheat disk.... so many people recommend import player ( i attached it)
EDIT: btw you might wanna put a little dummy data so that the disc can be read with more ease, and here are various region/anti-mod discs http://server1.megagames.com/psx/psx...l#ImportPlayer
Well I tried Import Player although I'm not sure what version it was. It loaded but would freeze when trying to boot any game disc. I'll try this one and see if that works though. Maybe adding dummy data might help a bit.
That hacker disc I pointed you to worked fine on my chipped PS1. It has to be down to your swapping.
Every game I've used that swap trick on has booted fine but for some reason that thing you pointed me too never spun back up once I swapped it leaving me in the dark as to how to get it to boot. The timeing between the changes in disc speed are key to the swap trick I'm using but unless the disc spins back up I can't tell when to do the next swap (3 swaps are needed, original to copy, copy to original, then quickly back to the copy for the final load) the first swap is where I can't go any further due to fact that it won't spin up to indicate that the PSX is reading it but it does load as though it has accepted it.
[EDIT]
Oh and that Import Player still didn't work even with 600 sectors of dummy data and now I'm down to one CD-R. I should be able to get some more soon though.
Last edited by Haldrie; 5th-October-2007 at 04:58.