Hey--
There's a point in DK64 (similar to one in Ocarina in Time that I fixed, but I can't remember how) where you must shoot a tile with the coconut gun =P. Whenever I get to there, though, it's impossible to position the gun correctly (the sensitivity's screwed up, so it's always slightly to the left or the right of the tile).
How can I fix this?
Thanks in advance ^^.