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Thread: auto-fire?

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    Default auto-fire?

    is there any emu that have a build-in/support autofire function?

    i cant get aldos's autofire to work on epsxe Download Links:
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    Last edited by dkzerov; 1st-June-2007 at 03:37.
    eek! clowns!!!!Arggh!Those sharp bloody teeth!!!

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    Default

    Quote Originally Posted by dkzerov View Post
    is there any emu that have a build-in/support autofire function?

    i cant get aldos's autofire to work on epsxe Download Links:
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    It says "vgsautofire". VGS is an emulator: Connectix Virtual Game Station.

    Google for it.

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    oh! well... i still need an auto-fire... thingy.

    this

    http://home.neo.rr.com/darq/Pages/autofire.htm

    doesnt work
    eek! clowns!!!!Arggh!Those sharp bloody teeth!!!

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    I think PSXeven had that feature. You could always use a pad with the autofire feature..

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    getting a pad which leds to money then to spending money on emulation which is suppose to be free...

    ill check out psxeven.

    edit: nope
    problem with emulation community is they dont deal with ware or... VGS..
    Last edited by dkzerov; 2nd-June-2007 at 03:11.
    eek! clowns!!!!Arggh!Those sharp bloody teeth!!!

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    Default

    yea, I looked around too. Nothing for auto-fire in psx emulation, only that VGS auto-fire thingie. VGS is pretty much defunct now anyways with PSXfin around
    I'm sure implementing auto-fire is quite easy to do. It's just that the emu developers didn't get around to that since it's not a top priority (or plain simply forgot). All the other older emulators have auto-fire (NES, SNES, etc)

    Cookie Monster: you were probably thinking about PSXEven supporting rumble (since you can choose input plugins for this emu, works everytime for me if I want to play rumbling games)

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    Quote Originally Posted by Myst View Post
    yea, I looked around too. Nothing for auto-fire in psx emulation, only that VGS auto-fire thingie. VGS is pretty much defunct now anyways with PSXfin around
    I'm sure implementing auto-fire is quite easy to do. It's just that the emu developers didn't get around to that since it's not a top priority (or plain simply forgot). All the other older emulators have auto-fire (NES, SNES, etc)

    Cookie Monster: you were probably thinking about PSXEven supporting rumble (since you can choose input plugins for this emu, works everytime for me if I want to play rumbling games)
    Yeah, prolly I mixed it when looking for some info.

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    Default

    Use JoyToKey:
    http://www.electracode.com/4/joy2key...%20Version.htm

    It allows you to assign keyboard buttons to your gamepad, and has auto-fire as an option. After assigning whatever key you want to whatever button, just go into the emulator's gamepad configuration menu and assign that key to it.

    Example: In JoyToKey, assign button 1 to the "Z" key with full auto, then in ePSXe, assign the circle button to the "Z" key.

    Now when you press button 1 on your gamepad you'll get full-auto.

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