is there any emu that have a build-in/support autofire function?
i cant get aldos's autofire to work on epsxe Download Links:
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is there any emu that have a build-in/support autofire function?
i cant get aldos's autofire to work on epsxe Download Links:
Links are hidden from guests. Please register to be able to view these links.
Last edited by dkzerov; 1st-June-2007 at 03:37.
oh! well... i still need an auto-fire... thingy.
this
http://home.neo.rr.com/darq/Pages/autofire.htm
doesnt work
getting a pad which leds to money then to spending money on emulation which is suppose to be free...
ill check out psxeven.
edit: nope
problem with emulation community is they dont deal with ware or... VGS..
Last edited by dkzerov; 2nd-June-2007 at 03:11.
yea, I looked around too. Nothing for auto-fire in psx emulation, only that VGS auto-fire thingie. VGS is pretty much defunct now anyways with PSXfin around
I'm sure implementing auto-fire is quite easy to do. It's just that the emu developers didn't get around to that since it's not a top priority (or plain simply forgot). All the other older emulators have auto-fire (NES, SNES, etc)
Cookie Monster: you were probably thinking about PSXEven supporting rumble (since you can choose input plugins for this emu, works everytime for me if I want to play rumbling games)
Use JoyToKey:
http://www.electracode.com/4/joy2key...%20Version.htm
It allows you to assign keyboard buttons to your gamepad, and has auto-fire as an option. After assigning whatever key you want to whatever button, just go into the emulator's gamepad configuration menu and assign that key to it.
Example: In JoyToKey, assign button 1 to the "Z" key with full auto, then in ePSXe, assign the circle button to the "Z" key.
Now when you press button 1 on your gamepad you'll get full-auto.