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Thread: Tekken 3

  1. #1
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    Default Tekken 3

    I noticed the rom you have hosted on EP doesn't work right. When you beat arcade mode it plays you're ending movie and that just stops. Or maybe the credits are inivisible and I'm just to impatient to see, but yeah. That's messed up. If there's anyway to fix this someone please inform me. Also, is this all Tekken 3 roms or just this one version?
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  2. #2
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    Where are you playing it, real console or emulator? I'm asking this cos perhaps it's a problem emulating the game, I'm not aware that the ISO uploaded to our server is a rip.

  3. #3
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    Default

    ePSXe is the emulator I'm using.

    v.1.6.0
    My Tokyopop Page
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    I'm better at fighting games unless you prove it. =D
    If you play any on kaillera, aim me so I can have a new fighting buddy. =D

  4. #4
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    I've heard of that problem before, when emulating the game in ePSXe, it hangs when you finish the arcade mode.
    I'm gonna move this to the Everything Emulation area. you may want to give us more details about what plugins and which settings are you using for them.
    Have you tried with other emulators, like pSX (http://psxemulator.gazaxian.com/)?
    Last edited by SegNin; 27th-February-2007 at 03:39. Reason: fixed the mistake in the link

  5. #5
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    Comparing ePSXe and pSXFin Cookie? :O
    Hehe. Yeah Cookie has a point, pSXFin will probably play it, although ePSXe crashes. pSX is updated often, also. Check the compatibility list. Before you do try it. I guess that would make sense.

  6. #6
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    Not comparing anything, just showing him another alternative so he can watch the credits till he posts again with his config in ePSXe

  7. #7
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    Default

    If I remember right, Tekken 3 works fine in PSXeven:
    http://batard.psxfanatics.com/

  8. #8
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    well my current ePSXe config is

    for video i use Pete's D3D Driver 1.58
    window mode - 800x600
    color depth - 32 bit
    texture quality - R8 G8 B8 A8
    filtering - extended + smoothed sprites
    gfx card vram size - 0 (autodetect) MBytes
    show FPS display on startup - no
    use fps limit - yes
    use frame skipping - yes
    auto-detect fps/frame skipping limit
    off screen drawing - extended
    advanced blending - hardware
    framebuffer textures - gfx card buffer
    alpha multipass - yes
    mask bit - yes
    scanlines - no
    unfiltered framebuffer updates - no
    color dithering - yes
    screen smoothing - no
    full VRam primitives - no
    special game fixes - none

    for sound i use Pete's DSound Audio Driver 1.14

    Volume - medium
    enable xa playing - yes
    change xa speed - yes
    high compatibility mode
    spu irq - no
    sound enabled
    cdda sound enabled
    xa sound enabled

    i'm pretty sure that's way too much info but w/e
    i'm also trying it in psxeven, i just downloaded it
    if that works i'll tell you

    sorry about double posting but i have to complain that I can't find a controller plugin to recognize my controller's triggers and d-pad...i could just play with the keyboard, but its just not the same

    sorry about triple posting but i'm trying to update my progress
    i played through it using PSXeven and a keyboard =P and it does the same thing..doesn't anybody know if it worked on a previous version of psxeven or epsxe?

    also i'm about to try psx

    okay i tried psx but it didn't work either whenever before it played the final 'you win' and shows your character posing it always freezes up

    any other suggestions?
    Last edited by Pookie; 27th-February-2007 at 01:59.
    My Tokyopop Page
    My Myspace
    I'm better at fighting games unless you prove it. =D
    If you play any on kaillera, aim me so I can have a new fighting buddy. =D

  9. #9
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