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Thread: Question regarding GC Emulation.

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    Default Question regarding GC Emulation.

    HI guys,

    Since the forum says this is the place to discuss everything emulation, I got a small question for all the gifted people out there.
    Why is there no sound (yet) in the emulated form of Gamecube games? I mean, the graphics run beautifully in Dolphin and sometimes Dolwin, but whats the main reason why theres no sound? Also, does anyone know whats the progress update on PCSX2? I heard they got a lot of progress done, but are they now actually able to fully emulate PS2 games? I know theres a lot of people out there, (myself included) that would love for the PS2 emulator to be up and running comercial games. I think computers nowadays are powerfull enough to handle a task like that. What says you guys?

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    GC emulators don't have full sound support at the moment, as it's not the most pressing of tasks. As the games don't run at adequate speed, full sound implementation isn't important.

    As for the PS2 emulator, have you any idea of the complexity of the PS2 to emulate? They are coming along - if you want to play the games full speed/full compat, buy the machine.

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    Quote Originally Posted by Del_Boy
    GC emulators don't have full sound support at the moment, as it's not the most pressing of tasks. As the games don't run at adequate speed, full sound implementation isn't important.

    As for the PS2 emulator, have you any idea of the complexity of the PS2 to emulate? They are coming along - if you want to play the games full speed/full compat, buy the machine.
    Very well said...

    they both are able to run comerical games though... just not very well. Or so I have heard, because My PC can't run ether of them.
    Last edited by GundamGuy; 6th-June-2005 at 19:37.

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    Next Generation Emulators

    I don't know you, you're not my friend.

    I'm full of good ideas..

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    Well, PS2 is a computer also... it's just that the emulator developers need to find out how the commands are used on PS2 to make them compatible with normal PC commands.
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    Quote Originally Posted by GODJonez
    Well, PS2 is a computer also... it's just that the emulator developers need to find out how the commands are used on PS2 to make them compatible with normal PC commands.
    ... No I don't think that's right...

    You have to emulate the hardware... because it's specialized...

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    Well yeah, the structure is different, but it still uses widely same components. How they are lined up is different from PC's, but for example Sony did not make all the components themselves but bought the processor, video controller etc. from other companies. And those components are also used on PC's. Well, that is the fact that makes it possible to do the emulation to at least the point it is now. If the hardware was completely different, it would be much harder to do.
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    Quote Originally Posted by GODJonez
    Well yeah, the structure is different, but it still uses widely same components. How they are lined up is different from PC's, but for example Sony did not make all the components themselves but bought the processor, video controller etc. from other companies. And those components are also used on PC's. Well, that is the fact that makes it possible to do the emulation to at least the point it is now. If the hardware was completely different, it would be much harder to do.
    ...

    the problem with Next Gen emulation is that you need alot of processing power to emulate the hardware in the console at full speed... more then curent comptuers have.

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    The hardware on a PS2 is not used in a standard PC. Not sure where you found that dodgy info from.

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    Quote Originally Posted by Del_Boy
    The hardware on a PS2 is not used in a standard PC. Not sure where you found that dodgy info from.
    And I can't remember it. Well, maybe it was not so reliable source after all. Sorry for that.
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    Quote Originally Posted by GODJonez
    Well yeah, the structure is different, but it still uses widely same components. How they are lined up is different from PC's, but for example Sony did not make all the components themselves but bought the processor, video controller etc. from other companies. And those components are also used on PC's. Well, that is the fact that makes it possible to do the emulation to at least the point it is now. If the hardware was completely different, it would be much harder to do.
    I think Sony made a totally different hardware for the PS2. If it was close to PC's hardware (or something like that) wouldn't it have been easier for other programmers to port PC games as easily as they do for Xbox ???

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    I need to double-check my theory then.
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    The emotion engine, and all that other crap, is why developers disliked programming for the PS2, and had a hard time unlocking its power. Xbox is based on "normal" PC equipment

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    but unlock it's power they did! have you played mgs3 or GT4? I've played both project gothams and forza on Xbox and i'm still mystified that those games don't run at 60fps like gran turismo. would it have killed them to make the cars and tracks a little less photorealistic in order to get fluid animation?

    say what you want about my tastes, but GT3 kills all three of those games because the high framerate gives me more of a sense of realism than all the high resoution visuals microsoft can vomit up, plus the controls and the simulation mode are lightyears beyond the shit gameplay of gotham. It is even more gratifying to me that GT4 not only owns just as it's predecessor did, but it also looks nearly as good graphically as the xbox racers. so stick that in your 6gb hard drive and smoke it.



    oh yeah. controller s gave me thumb cancer, dual shock gently licks my plectrum.
    Last edited by McGuinty; 6th-June-2005 at 22:39.

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    If only Sony didnt steal the shock technology lol

    Yea, i know they unlocked the power, but now its even harder I would assume to get PCSX2 running at more acceptable speeds, since they have to dive even further into the unknown darkness that is the PS2..oooo

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