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Thread: Official Emuparadise emulation releases Thread

  1. #31
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    Mame32 v0.94 has been released! What's new? Read on...

    0.94
    ----

    SPI update [Ville Linde]
    preliminary sprite Alpha (no tilemap alpha)
    added sprite / tilemap DMA
    proper RTC emulation

    Removed SAMPLES support from sndhrdw/galaxian.c [Aaron Giles]

    Removed extraneous clipping when passing streams from one output to the
    next input [Aaron Giles]

    Added macros for ROM_REGION64_LE and ROM_REGION64_BE [Aaron Giles]

    SegaPCM now does stream_update on reads/writes for slightly better
    accuracy [Aaron Giles]

    Fixed System24 crash due to sound update [Aaron Giles]

    ADSP2100 big endian fix [Alex Eddy]

    Fixed Star Force crash [Aaron Giles]

    New Games / Clones supported or promoted from GAME_NOT_WORKING status:
    ----------------------------------------------------------------------

    Galaxy Force 2 [Aaron Giles]
    Power Drift [Aaron Giles]
    Strike Fighter [Aaron Giles]
    Rail Chase [Aaron Giles]

    Game Additions, Deletions, & Changes
    -| game removed

    +| game added

    c| game changed from

    C| game changed to

    0.94 03/05/2005


    -|puzloop2 "Puzz Loop 2"
    +|choko "Choko"
    +|moremore "More More"
    +|pzloop2j "Puzz Loop 2"
    +|timecrs2 "Time Crisis 2"
    +|twinkle "Twinkle"
    c|3in1semi "3-in-1"
    C|3in1semi "XESS - The New Revolution"
    c|viperp1 "Viper Phase 1"
    C|viprp1 "Viper Phase 1"
    C|yard "10-Yard Fight"
    c|yard "10 Yard Fight"

    clones

    -|hyperpaa hyperpac
    +|mkyawdim mk
    +|pitfigh4 pitfight
    +|rdft2a rdft2
    +|rdft2j rdft2
    +|rdftj rdft
    +|rfjetj rfjet
    +|ringkinw kingofb
    +|sfz2h sfa2
    +|sfzbr1 sfa
    c|viperp1o viperp1
    C|viprp1o viprp1
    C|viprp1ot viprp1
    C|viprp1s viprp1

  2. #32
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    The first DS emu capable of playing demos just got updated:

    (Info from Zophar's)

    Dualis is the first publicly available Nintendo DS emulator that actually attempts to emulate the DS hardware. It can run a good number of the demos available quite well. Before you ask, no, it can't run commercial games, nor is it supposed to.

    This is the second release, since Release 1 the following changes were made:

    * GPU:
    o Fixed transparency for bottom-most 16-color BGs
    o Fixed tile flipping for 16-color BGs
    o Fixed tile flipping for alpha-blended 256-color BGs
    o Fixed alpha-blending for BGs with transparent pixels
    o FPS limiter toggling now works
    o Made the OpenGL texture format selectable
    * GUI:
    o Added keyboard shortcuts for Run, Pause and Reset
    o The client area of the video output window should now be properly sized even for people with non-standard Windows themes

    Link: http://dualis.1emulation.com/

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Also, GoodTools now has a homepage:
    http://www.allgoodthings.us/mambo/

    You have to register for access to the download section though.
    Last edited by SegNin; 8th-March-2005 at 15:07.

  3. #33
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    Mame32 v0.95 has been released, here's the straight dope:

    0.95
    ----

    Changes from Aaron Giles
    ------------------------

    Sound rewrite crash fixes
    * fixed crash in garyoret
    * fixed crash in system18.c bootlegs
    * fixed crash in konamigt
    * fixed crash in scion
    * fixed crash in double dribble
    * fixed crash in iron horse

    CPUs tagged as audio CPUs are no longer disabled when sound is turned off.


    Changes from Nicola Salmoria
    ----------------------------

    Sega Updates
    - decrypted and added aurailj. the program roms are bad however so it doesn't work
    - the Altered Beast sets were a mess. Some of them were using the wrong version of
    the gfx ROMs (that's why they had to be loaded in a strange way) Should be correct now.
    - bayrout1 is the us version not world
    - wally1 is revision B
    - added a few keys with NO_DUMP
    - more fixes to descriptions and ROM names


    Changes from Pierpaolo Prazzoli
    -------------------------------

    added sound to Excelsior

    fixed title screen glitch in Super Slam

    fixed sprite bug in Buccaneers

    fixed crash in new Bull Fighter set

    added proper PROM decoding for Ring King (Woodplace license)

    fixed cocktail mode in Calorie Kun

    fixed ufosensi093u3gra and ufosensi093gre


    Changes from R.Belmont
    ----------------------

    - Moved actual CD-ROM and harddisk device emulation out of am53cf96.c to new scsicd.c
    and scsihd.c files.
    - AM53cf96.c is now fully configurable: you can have any combination of up to 7 CD-ROMs
    and/or harddisks attached to the emulated SCSI bus and specify what each one's SCSI ID
    is.
    - CD-ROM emulation expanded to support more SCSI commands and bugfix some existing ones.
    - Changed konamigv and konamigq drivers to support the new 53cf96 configuration system.

    Added -extractcd to convert CHD-CDs back into CDRDAO
    .bin/.toc images.


    Other Changes
    -------------

    Improvements to Best League [Angelo Salese]

    Corrected XX mission dips [Brian Troha]

    Verified Simpsons sound chip frequency against real board [Chris Hardy]

    Added 24-bit cheat finding support [Thorwak]

    MESS specific sndintrf update [Nathan Woods]

    Fixed Buccaneers sound frequency [Corrado Tomaselli]


    New Games / Clones supported or promoted from GAME_NOT_WORKING status:
    ----------------------------------------------------------------------

    Demons & Dragons (prototype) [Frank Palazzolo] (no sound)
    Ghost Hunter [Pierpaolo Prazzoli]
    Tut's Tomb [Pierpaolo Prazzoli]
    MegaPlay: Streets of Rage 2 [Guru] (may crash due to poor genesis emulation)
    MegaPlay: Biohazard Battle [Guru]
    Nagano Winter Olympics '98 (GX720 EAA) [R.Belmont]

    clones
    ------

    Hex Pool [Brian Troha]
    Hook (Japan) [Corrado Tomaselli]
    Puzzle Club (set 2) [Corrado Tommaselli]
    Big Kong [Tom Girardot, Joe Magiera]
    Sunset Riders (Ver ADD) [Razoola]

    New games marked as GAME_NOT_WORKING
    ------------------------------------

    Pinball Action (set 3, encrypted?) (seems to be encrypted, segacrpt?)

    Game Additions, Deletions, & Changes
    -| game removed

    +| game added

    c| game changed from

    C| game changed to

    0.95 03/27/2005


    -|puyopuyo "Puyo Puyo"
    -|spdbuggy "Speed Buggy"
    +|buggyb1 "Buggy Boy"
    +|calorie "Calorie Kun vs Moguranian"
    +|cookbib "Cookie & Bibi"
    +|demndrgn "Demons and Dragons"
    +|excelsr "Excelsior"
    +|lbgrande "Libero Grande"
    +|mp_bio "Bio-hazard Battle"
    +|mp_gslam "Grand Slam"
    +|mp_mazin "Mazin Wars"
    +|mp_sor2 "Streets of Rage II"
    +|mt_asyn "Alien Syndrome"
    +|mt_shang "Super Hang-On"
    +|nagano98 "Nagano Winter Olympics '98"
    +|pipeline "Pipeline"
    +|puyo "Puyo Puyo"
    +|searchey "Search Eye"
    +|snapper "Snapper"
    +|starfir2 "Star Fire 2"
    +|tecmowcm "Tecmo World Cup Millenium"
    +|tx1 "TX-1"
    C|tutstomb "Tut's Tomb"
    c|tutstomb "Tuts Tomb"

    clones

    -|sspirtf sspirits
    +|aurailj aurail
    +|bestleag bigstrik
    +|bigkong ckong
    +|bublbob1 bublbobl
    +|buccanra buccanrs
    +|buggyboy buggyb1
    +|bullfgts bullfgtr
    +|calorieb calorie
    +|crzrallg crzrally
    +|hexpool racknrol
    +|hookj hook
    +|passshtj passsht
    +|pbactio3 pbaction
    +|pclubysa pclubys
    +|pinboa pinbo
    +|pitnruna pitnrun
    +|pkladila pkladies
    +|skylance skylancr
    +|ssrdradd ssriders
    +|startrkd defender
    +|tekkenc tekken
    +|wb34 wb3
    C|puyobl puyo
    C|puyoj puyo
    C|puyoja puyo
    c|puyopuya puyopuyo
    c|puyopuyb puyopuyo

  4. #34
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    Official info from EmuXHaven

    Snes9k Update!

    The unofficial build of snes9x with netplay support, Snes9k, was updated recently! Version 0.0.9z is available with several improvements.

    Here are the changes:

    * Compatible with classic Kaillera AND Emulinker server

    * Improved speed / bandwidth consumption (thanks Moosehead)

    * Use another registry branch than Snes9x, avoiding conflict between versions, please reconfigure snes9k the first time you run it.

    Here's the project homepage:
    http://goebish.free.fr/snes9k/

    And...

    Dualis Release 7 Update!

    The newest version of the DS emulator, Dualis, was released!

    This is what is new:

    * CPU: Fixed a bug in ARM SUBS in IRQ mode

    * CPU: Changed emulation of the VBlankIntrWait SWI a bit

    * GPU: Fixed a bug introduced in r6 where VRAM display screens would disappear

    * GPU: Fixed a bug with incorrect OBJ sizes in some cases

    * GPU: Added support for extended palettes in VRAM banks F-H

    * GUI: The close-button on the Video output window is now disabled

    * GUI: Added support for loading and saving palettes in MS PAL format

    * GUI: The palette viewer can now view extended palettes

    * GUI: There is now an auto-update option in the palette viewer

    * GUI: Fixed a few bugs in the disassembler, and added some more opcodes

    * GUI: Starting a ROM by double-clicking it in explorer after associating the file type with Dualis now works

    * GUI: Toggling the OBJ layer on/off now works

    Here's Dualis Homepage:
    http://dualis.1emulation.com/
    Last edited by MegaVolt; 9th-April-2005 at 19:00.


  5. #35
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    Xebra: A new PlayStation Emulator?
    The page is in Japanese--which I can't read--so I can't be 100% sure, but all the specs and technical info on that page seem to point to it being a new PSX emulator. And the author is Dr. Hell, who has already coded quite a few utilities and plug-ins in the past.

    So, I'm 99.99% sure it's a new PSX emulator.

    Xebra home page:
    http://members.at.infoseek.co.jp/DrHell/ps1/index.html

  6. #36
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    Yeah Dr Hell did some so-so plugins, that were great back in the time but that are now getting old.
    Looks promising, even though ePSXe is so popular.

  7. #37
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    Quote Originally Posted by SegNin
    Xebra: A new PlayStation Emulator?
    The page is in Japanese--which I can't read--so I can't be 100% sure, but all the specs and technical info on that page seem to point to it being a new PSX emulator. And the author is Dr. Hell, who has already coded quite a few utilities and plug-ins in the past.

    So, I'm 99.99% sure it's a new PSX emulator.

    Xebra home page:
    http://members.at.infoseek.co.jp/DrHell/ps1/index.html
    I just downloaded it, and you are correct, it is a new PlayStation emulator! Ha Ha!!! A new toy to play with...be back in a bit with some more info. BTW, it's called XEBRA.

    EDIT- Okay, it runs terribly slow. All I was able to do was manage to get it to run the scph1001 BIOS.

    Another EDIT- I browsed the net on more info for Xebra, turns out this thing was created over 2 years ago, and apparently hasn't been worked on since. Meh, oh well. This "emulator" is old, but it's new to me since I never heard of it before.
    Last edited by AKUMA™; 16th-April-2005 at 06:40.

  8. #38
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    I'm going to unsticky this, if it drifts off into obscurity, so be it, you can add to it if you wish

  9. #39
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    Default PCSX2 Updated

    General: Compatibility has been increased since last release. More games go ingame now and 3d is okay in most of them. Vurecs improved and speeded up a lot (buggy in many causes so use the simple rec for compatibility) and IPU should work in some cases.(e.g VF4)

    CPUs: Fixed QFSRV/MTSAH/MTSAB, Fixed SBUS IRQ at iop, Fix for end chain mode at vif, Fixed SPR0 chain mode, Fixed intc/dmac interrupts that gets cleared right away, Added offset/difference UNPACK modes in vif, VIF irq by vifcode seems ok now, Added interleave mode for SPR, Fixed UNPACK V4_5 with mask, Fixed small bug over VIF1 dma FIFO, VIF1 doesn't clears str on MFIFO, Fixed some MFIFO bugs in both GS/VIF1, Fixed bug in REF/REFS dma at VIF1/GS MFIFO.

    IPU: Finally fixed IPU. Mpegs and IPU streams run so do PSS files, Quality of ipu playback improved.

    PLUGINS: Added GSsetCSR, and added CDVDreadSubQ, CDVDgetTOC, CDVDctrlTrayOpen, CDVDctrlTrayClose to cdvd.

    CDV Added some more debug info to CDVD, Fixed cdReadKey function to emulate correctly. Modified GetToc stuff in cdvd to support dvds cdvdTD uses lsn now, Fixed NVM (eeprom) access from cdvd stuff, Added reading of mecha version from an external file, Fixed raw dvd sector readng for dvd9 discs (otp and ptp), Added hw-reg read/write for DecSet register 0x1f40203A, Made cdSeek change the current cdvd sector, Fixed NReady busy stuff.

    Memory: Added more memRead/Write funcs for speed

    VUS: Fixed bug in branch address in vus, Implemented MFLAG for VU0, Fixed some iVUmicro bugs, Fixed some VPU-STAT related issues, Fixed vu flushing over vuExecMicro, Fixed some pipelines bug within VU1, VU0, Reworked MAX/MINI, Fixed VU's JR/JALR/BAL,ISUBIU, Added EFU pipeline to VUmicro, Fixed DIV/RSQRT exceptions.

    GUI: Some improvements on interface. Added placetopatch == 1, which means patches will be applied every vsync
    http://www.pcsx2.net/downloads.php

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