FIRST QUESTION:
I'm playing Rolling Thunder 1 on the Multiple Arcade Machine Emulator, & the game tends to freeze/idle for some reason beyond my comprehension.
When I beat a stage (whether it's an "area" or a "story"), there's a short interlude that takes place in front of a "super computer" of sorts with enemy sprites moving back & forth & randomly shadow-boxing. This is where the time is counted for a bonus score (which functions normally, even with the Infinite Time cheat enabled). After that, it shows a screenshot within the large monitor of the super computer of a girl running from masked men or getting kidnapped or whatever. Anyways, this would probably be the instant that the game moves on to the next stage (not sure, 'cause I've never played the arcade version & it's been quite a while since I played this on the Nintendo Entertainment System). Instead, the game idles at this point; although there is sprite movement (the enemies' movement), the game soes NOT progress any further.
Is there a remedy to this problem, without disabling any cheats? Thank you in advance for your time in providing a solution.
SECOND QUESTION:
Anyways, this concerns the sequel to RT, Rolling Thunder 2. Whenever I play as the player one character, Leila, the sprite is invisible. You can just imagine how difficult playing the game would be if you can't see your own character's sprite :/ ... This only pertains to player one, as the sprite for the player two character, Albatross, is clearly visible during gameplay.
I welcome any solution that does NOT involve disabling cheats or switching to the player two position. Thank you for your time.