i wanted to know if its allright to rename the zips so when i use the emu the names wont have like: (!), #'s or abbreviations. this wont mess things up, will it?
i wanted to know if its allright to rename the zips so when i use the emu the names wont have like: (!), #'s or abbreviations. this wont mess things up, will it?
You can change them to anything you like. As long as you know where they are, you can open them in the EMU.
in case you manage bin images, you shouldn't rename them unless you also edit the CUE to note the change. For roms, just like what sprung said, no problems
The leader is never the idiot, rather the people who follow....
thanks guys! oh btw....so i wont make another topic ill ask some q's here if thats allright.
what are the extensions of saved SNES games?
about how big are iso's in general? (like ps1)
is there any place i can get a SNES goodset?(i know i can get it from here, but perhaps somewhere faster) do goodsets only include american games?
anyone have treasure hunter g with patch?(heard good things about it but i havent played it)
Last edited by Sashiel; 9th-June-2004 at 05:24.
The SNES save extension is .srm (SRAM)
ISO can range from as little as a 100 MB to a full 700 MB. But 500-600 MB is a general rule of thumb.
A true GoodSet will contain every ROM for that system Cowering has been able to identify and classify.
You can easily find torrents for the SNES GoodSet.
Not sure, what system is the game for?