Page 1 of 3 123 LastLast
Results 1 to 15 of 32

Thread: Final Fantasy VII Demo Disc (Tobal 1)

  1. #1
    Join Date
    Feb 2004
    Location
    FRA
    Posts
    152
    Thanks
    0
    Thanked 1 Time in 1 Post

    Default Final Fantasy VII Demo Disc (Tobal 1)

    Hello

    i am new here, i come from canada

    i look for Final Fantasy VII demo disc who was with Tobal 1 (i need jap and usa version of the demo)

    thx a lot and say what u need in exchange

  2. #2
    Sanitarium Guest

    Default

    May i ask why do you need the demo disc? Are you a collector or what? BTW, sorry, idon't have it..

  3. #3
    Join Date
    Feb 2004
    Location
    FRA
    Posts
    152
    Thanks
    0
    Thanked 1 Time in 1 Post

    Default

    for collector yes and because there is a good quality movie of ff6 in 3d

    and i like the changes in the demo ...
    >>><<<

  4. #4
    Join Date
    Jun 2002
    Location
    I don't know but I see these big robots called gears everywhere.
    Posts
    1,562
    Thanks
    3
    Thanked 2 Times in 1 Post

    Default

    I would also like to request this


    Need New Sig


  5. #5
    Join Date
    Sep 2001
    Location
    Close enough
    Posts
    24,624
    Thanks
    13
    Thanked 9 Times in 8 Posts
    Blog Entries
    1
    EP Points
    30

    Default

    Originally posted by tid
    for collector yes and because there is a good quality movie of ff6 in 3d

    and i like the changes in the demo ...
    Yeah, uh...what movie of FF6 in 3-D? I don't believe there is one on there, given that the 3-D FF6 stuff was shown on a video reel Square put together as a demo to illustrate thier intentions to develop for the Ultra 64, was not indicative of an actual FF game in development, and was put together LONG before FFVII ever saw release. Why would they show outdated footage of a game that was never in development?

  6. #6
    Join Date
    Feb 2004
    Location
    FRA
    Posts
    152
    Thanks
    0
    Thanked 1 Time in 1 Post

    Default

    On the American demo CD is a Final Fantasy Tactics preview movie, a Bushido Blade preview movie and a Saga Frontier preview movie.

    On the Japanese CD you'll find the rendered FF6 movie which was
    used to show off how the N64 version of FF7 would look.

    CHANGES

    These are lots of changes from the Final Fantasy VII Sampler CD to the
    final version of the game.

    - In the sampler CD there is text at the start of the introduction
    explaining what the current situation is. In the final version, it is
    no where to be seen.

    - Minor sound effect changes in the introduction, everything just seems
    a bit different.

    - The music is a tiny bit different to the final version.

    - The character models of Barret and Cloud are a little bit different.

    - You cannot access the "triangle menu" in this sampler CD. Which means
    you cannot cure yourself with magic or items while exploring, you'll
    have to restore your HP in battle.

    - The L1 and R1 buttons work different and you can now run in complete
    perfect circles! In the final version you cannot do this.

    - You cannot level up. When you are just about to level up it will just
    stop at 0 EXP. That's it.. nothing else.

    - You cannot level up any materia.

    - You cannot gain any more limit breaks. Or "Specials", as they are
    called in this demo.

    - You cannot save.

    - You cannot run away from battle.

    - You cannot pick the two potions up at the start of the game.

    - The two guards that come running down the station to fight you look a
    lot different (a lot cooler if you ask me).

    - You have Aeris, Barret and Cloud in your party for the demo. In the
    actual game you haven't even met Aeris yet!

    - In the fight at the start with the two guards, you are not alone like
    in the final game. You have Aeris and Barret with you (even though
    Barret can be seen running off past the guards).

    - Cloud is called Cloud and not Ex-SOLDIER like he is at the start of
    the final version of the game.

    - Barrets special is called "Heavy Shot" and not "Big Shot" like in the
    final version.

    - You have Specials not Limit Breaks. Luckily they called them Limit
    Breaks in the final version.

    - The character models in battle are different from the ones in the final
    version. Barret looks a lot different while Cloud and Aeris only have
    a few minor changes.

    - There is no "Attack" command. But there is a "Fight" command, that does
    exactly the same thing.

    - In the final version when you press right in battle, it should go to
    "Defend". In the Sampler version it goes to "Guard".

    - When you press select for help the help bar is now bigger and is
    positioned at the top of the screen.

    - The blue bars that contain the name of the spell your casting and such
    are bigger. Making them a lot uglier than the slender blue bars of the
    final version.

    - The "Ice 2" magic animation is completely different to the final
    version of it.

    - A lot of the sound effects of the battle have changed like when you
    cast a spell. The noise it makes is very different.

    - When you do Cloud's special "Braver" there is a sparkle at the top of
    his sword before he hits them with it. This was not in the final
    version.

    - Braver now paralyses the enemy not Cross Slash like in the final
    version.

    - When you go to cast a spell "junctioned" with All, a new menu that is
    not in the final version will pop up. You have a choice of using
    "Regular" (just hit or cure one target) or "All - 1 left" (casts it on
    all targets). The "1 left" part is for when you level up your All
    materia, if you had a level 2 all materia then it would say "2 left".
    I have no idea why they took this out, I thought it was lot better than
    pressing "L1" to change between my targets (which I didn't figure out
    for awhile).

    - The Hi-Potion in the sampler CD restores 1000 HP. In the final version
    it restores only 500 HP.

    - Same story with the Ether item, in the sampler CD demo it restores 50MP
    while in the final version it restores 100MP.

    - The amounts of MP needed to cast some spells is different to the final
    game.

    SAMPLER CD FINAL GAME

    BOLT 2 - 8 MP BOLT 2 - 22 MP
    CURE 2 - 20 MP CURE 2 - 24 MP
    CURE 3 - 40 MP CURE 3 - 64 MP
    DEMI - 5 MP DEMI - 14 MP
    FIRE 2 - 8 MP FIRE 2 - 22 MP
    ICE 2 - 8 MP ICE 2 - 22 MP
    LEVIATHAN - 40 MP LEVIATHAN - 78 MP

    - In the Sampler CD the money currency is GP. In the final version the
    money currency is Gil. However, in the final version, GP is the
    currency for the Gold Saucer amusement park.

    - You cannot name any of the characters.

    - The script is different. It is _very_ badly translated for this Sampler
    CD. For example, they take the word "soldier" literally. Looks like no
    one informed the translators of the games plot for the demo.

    - Most of the enemies have different names in the final version.

    SAMPLER CD FINAL GAME

    SECURITY TROOPS MP
    GUARD HOUNDS GUARD HOUND
    COMBATANTS GRUNT
    SWEEPERS SWEEPER

    - Not only that, one enemy isn't even in the final version. That being
    the Grenadier, he looks exactly like a Security Troop but with a
    different colour uniform. However, in the final version in the Shinra
    Building there is an enemy called "Grenade Combatant" but the uniform
    colour is the same as the normal ones.

    - In the final game you don't fight the Hedgehog Pie until the fight in
    the church. But in the sampler CD you fight them in the reactor.

    - Some enemies have been slightly modified (they do different moves and
    stuff). One big difference is the size of the Sweeper, it's much
    bigger in this version as it's a boss.

    - There is no chest with a Phoenix Down in. In the final game there is
    one.

    - When you die in battle the party's bodies are all in weird positions
    not seen in the final version.

    - There is no game over screen. It just says "Game Over..." at the top
    of the battle screen and goes straight to the Squaresoft logo.

    - The switch in the elevator flashes in the sampler version. In the
    final game it doesn't.

    - Jesse stops in a different place when your making your way to the core
    of the reactor.

    - When using a ladder you just walk into it. You do not need to press
    circle like in the final version. The ladders also have some bugs, one
    time I was able to actually walk down one (instead of climbing down).

    - There are no save points.

    - There is no restore materia on the floor near the core of the reactor.

    - The alarm that goes off after you set the bomb sounds completely
    different. Thank god they changed it for the final version.

    - In the final game the boss of the reactor is the Guard Scorpion and
    not the Sweeper.

    - In the final version you have 10 minutes to escape. In the sampler you
    only have 3 minutes.

    - There is no timer to tell you how long is left. The only indication you
    get is a message box saying "2 minutes left", "1 minute left", "30
    seconds left" etc..

    - Jesse is stuck in a different position to the final version, she is
    way up this ramp thing.

    - I was surprised to see that Biggs is kind of stuck in this version! He
    is lying on the floor of the reactor (the place with the big stairs
    outside the elevator). He's not actually stuck but he has been beaten
    up by the Roboguards. Square probably changed this because if the
    Roboguards did beat him up, why would they just leave him there? They
    would arrest him or something! I guess that's why they changed it.

    - After the movie of the reactor blowing it up, it says "MISSION
    COMPLETE" in big red letters then "FINAL FANTASY VII coming in
    December". This was obviously not in the final version.

    credits: http://faqs.ign.com/articles/452/452503p1.html

    now u know why i want it and u know why every final fantasy 7 fans wants it :p

    btw there is another thing a final fantasy fan should have its the bugged cd version of Final Fantasy 8 jap version (disc 3)

    cu

    ps: i have Final Fantasy VIII Demo Disc if anyone need....

  7. #7
    paul_pso Guest

    Default

    bah edit again, im not even paying attention lol, i didnt realise u got all that from a website! i suk dont i?

  8. #8
    Join Date
    Sep 2001
    Location
    Close enough
    Posts
    24,624
    Thanks
    13
    Thanked 9 Times in 8 Posts
    Blog Entries
    1
    EP Points
    30

    Default

    Hey Tid, would you show me some proof of that lad? Not that I doubt you, but I'd like to see this for myself, cause honestly, this would be the first I've ever heard of such a video. And seeing that I've not been able to find anything on it by searching on the net, I need confirmation, y'know?

    EDIT: Ah, I see. So I'm to believe this FAQ, eh? Again, this is the first I've ever heard of this, and it'll take more then a simple FAQ to convince me, especially given that they're made by fans, and as such the credibility of the information given is suspect.

    Tid, if you should come across this disk, let me know if this video is on there. It doesn't make sence that it would be, given that FFVII was made quite a few years after that E-3 demo reel, but then again, what do I know?
    Last edited by Cyberxion; 9th-February-2004 at 21:51.

  9. #9
    paul_pso Guest

    Default

    cyber...about 3000 lines of text and thas all u say to him? HA HA HA thats like saying...yeah yeah yeah wot ever...proof?

  10. #10
    Join Date
    Sep 2001
    Location
    Close enough
    Posts
    24,624
    Thanks
    13
    Thanked 9 Times in 8 Posts
    Blog Entries
    1
    EP Points
    30

    Default

    Originally posted by paul_pso
    cyber...about 3000 lines of text and thas all u say to him? HA HA HA thats like saying...yeah yeah yeah wot ever...proof?
    Are you stoned man? Seriously, what's up with you?

    Look, there's no proof there man. But rather then be an ass about it and flame him to hell for no reason, I'm simply asking that when/if he gets the disk, that he be so kind as to show me this FF6 render, as it's news to me. I still don't believe it exists, but I'm not going to dismiss the fact that it may just yet.

    I'm sorry I didn't perform to your satisfaction, but if you want a silly flame war, or want to read posts no longer then 12 words, then go to GameFAQ's.

    EDIT: And hey man, if you wanna see 3000 lines of text, then check out my post in the Mario/Sonic topic. Now THAT is a huge post....

  11. #11
    Join Date
    Dec 2003
    Location
    Naperville, IL
    Posts
    427
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    I would also like this......
    XBConnect Gamertag: arazfar
    Xbox Live Gamertag: ZafierX
    <object height="180" width="470"><embed src="http://haloib.com/stats/stats.swf?playerName=ZafierX&bg=5" quality="high" height="120" width="400"></object>

  12. #12
    Join Date
    Feb 2004
    Location
    FRA
    Posts
    152
    Thanks
    0
    Thanked 1 Time in 1 Post

    Default

    eh eh Cyberxion if u need proofs, just go to ff forums or try google
    >>><<<

  13. #13
    Join Date
    Jun 2002
    Location
    Wall Sconce
    Posts
    19,575
    Thanks
    392
    Thanked 13,309 Times in 1,165 Posts
    EP Points
    49370

    Default

    Maybe Mumei might have a Japanese copy of Tobal 1 and could check out that FF64 movie. If he doesn't have it I'll look into getting myself a copy, I've been meaning to pick it up for a while (yes, I collect demos ), it just hasn't been a priority.

    I can do a torrent for the US demo. I'll throw it out sometime later this week.

    Umm, I doubt I'll ask for anything back, but do you have a trade list?
    *PSA* Wii Redump collector's can now unscrub ISO files. So scrubbed games can now be verified. You can find the program to do this here

  14. #14
    Join Date
    Feb 2004
    Location
    FRA
    Posts
    152
    Thanks
    0
    Thanked 1 Time in 1 Post

    Default

    hello

    its ok for torrent link
    i dont have a list but i have +80 rpg on psx

    ask me what u need

    cu
    >>><<<

  15. #15
    Join Date
    Sep 2003
    Location
    NL
    Posts
    831
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    hey I didn't know there where demo's of rpg's How did you find out that this 1 excists?????

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About Us

We are the oldest retro gaming forum on the internet. The goal of our community is the complete preservation of all retro video games. Started in 2001 as EmuParadise Forums, our community has grown over the past 18 years into one of the biggest gaming platforms on the internet.

Social