#1 Q: What smokemonster pack are the roms based on? A: The set I will and always will use was as of 10.31.2017 being the last officially released set before it was decided to create your own these days.
#2 Q: Do I require any additional patching tools to play these games on my GBA? A: All roms have been thoroughly checked by myself to at least allow them display the Gameboy logo with Nintendo under it and will load either a black screen or the game with no patching device needed as it was done for you by me. There should be no missing Nintendo name like if you used a SNES rom on a GBA naming the .sfc or .smc. directory .gba in hopes it would work.
#3 Q: How did the games work on my GBA when they have the tag .sfc instead of .GBA? A: To make it less mistakable of having a GBA game by the same name etc Phalanx I gave it the end tag name as it was shown on the smokemonster folder itself. The game is made for GBA so the end change will always be recognized as a GBA file.
#4 Q: With so many games that seem half playable and not I cannot decide which is worth trying. A: The best games to try are ones such as The Megaman games or the Castlevania series ones and go through ones that say [p][g].
*As I now learned how certain number values work a lot of [p][g] games can now be fully restored like the example at the bottom of this 1st post with the imgur links, this may or may not make a lot of them change to [p] but as I intend to fix a lot of them in 2019 there is a good chance in the overhaul... though keep in mind if the SNESAdvance app was never able to run broken games they will remain unplayable regardless of any values changing*
#5 Q: How long did it take you to patch a region of games? A: Around a few months give or take it also required a lot of checks by inserting and ejecting the SD card from the GBA Everdrives spring!
#6 Q: Why do games such as Super Mario World work but others like Super Metroid, Kirby and Donkey Kong not work? A: These games apparently require a device that can change the hex value or the RAM data which removes the "LOCK OUT screen" which I cannot fix myself as I have no knowledge on how to do it.
#7 Q: Are the conversions from SNES to GBA straight up accurate to the original game? A: Sadly not a lot require speed hacks or compress backgrounds or images a good example is playing Super Bomberman to see what I mean.
*From adjusting values some compressed backgrounds can be restored back to normal but so far the only game that did that was Shounin yo, Taishi o Idake!! turning a crushed sea into a nice one with a sun reflection glare... it may just be one game but it's a good chance others may work though sadly Bomberman whever the value is altered or not stays with a compressed background with actual full sized sprites. On how these compressed games work you have to imagine the map and move where you see it above when you hit a wall drop a bomb and the bomb will show you where you are then use it as a guide but for what it's worth your better off playing the PC Engine version of the 3 Bomberman games as they have full sized sprites and best of all music... on yeah on the PC Engine ones the Everdrive GBA has no intergrated one running PCE games directly unless PCE P.E.T is used to some how change a PCE file into GBA to play it though I haven't had the time to test it out as I play my PCE games on my Super Card SD which only runs Japanese games and not the Turbo Grafix equivalent ones*
#8 Q: What region is the SNESAdvance emulator set to? A: It is very hard to say the official site says the final version as of January 24 2006 made all games playable but to me it seems it's set to NTSC only.
*As I just found out it's now set to any region but it will still have that not playable error in certain games*
#9 Q: Do hacks work with these games? A: Adding any hack via the use of game genie guy causes the game to lag and slow down as the speed hack is removed the use of game genie thing however may or may not keep the speed hack in place with codes also you would need the vanilla game to do it not the modified one to work on a GBA first.
*As Game Genie thing was just a value maker and is not able to allow games to be added into it kind of like how SNES Advance had an open folder this was a failure, you can still however use Game Genie Guy on certain vanilla games which have had no alterations done to them at the cost of the speed hack being removed. So basically just add the game into Game Genie Guy and let it create a new file that says GG then convert it on SNESAdvance and play it though keep in mind some games with codes will refuse to run on SNESAdvance ones like Final Fight USA and Tetris Attack among others so its trial and error but a lot of games work fine with codes added into them*
#10 Q: The readme says games like Super Mario All Stars work but your folder says it's broken why is that? A: Despite the SNESAdvance notes in the pack saying the game is playable I have yet to get it to work even on the PocketSNES version it shows a black screen if you can fix this by all means it would be much appreciated.
*Super Metroid has been confirmed to work on a EZ-Flash IV or any device that isn't a genuine GBA Everdrive made by Krikzz this means the USA/JAPAN one will run better and faster than the Europe one that works on a Everdrive GBA but has a control deck mention of a alteration device used despite no hacks being added to it... I wont be able to camera position it as I have had no luck running it/Mario All Stars likely runs too on an unofficial Krikzz cart*
#11 Q: Is this considered an add on to smokemonsters EverDrive GBA & EZ Flash List if I want to play SNES games on my GBA? A: It's actually based on the game series collection folder but as it was only a small folder called Emulator - SNESAdvance it was missing a lot of games I wanted to make it a full blown category so yeah it is indeed an add on for GBA and should be added to any update he makes.
#12 Q: Do the games have sound? A: As the emulator never managed to add sound all games are mute.
#13 Q: Some Super Scope and Mouse games such as Mario Paint display fine on a GBA but your tag says it is broken is that an overlook insight? A: Yes those games indeed do work but they can't be controlled so I did say they were broken as they cannot be played you can still enjoy the demo screens of Mario Paint and the super scope games and feel free to rename them [p] as you see fit.
*Mario Paint is now playable via the camera follow sprite feature as it was considered a hack it will not be included in the official game folder but instead added to the said folder instead and has a speed feature by pressing start to move faster across the screen as well as two choices of follow methods either the pre-made locked on accurate follow file that makes it almost impossible to select a pallet let alone moving across the screen or my own fixed accurate attempt that lets you select pallets stuff and more*
#14 Q: Why use sendspace instead of filedownloader, mega nz or what-ya-ma-call-it those other sites that are used to host huge files? A: As I have been around uploading sites from years back going back to those ones such as Megaupload, Rapidshare, Filedropper, Imageshack and even Lycos I never like using huge sites that host lots of files due to preferring the old vintage style of 1 file per link. It's just something I prefer
*Files will likely expire after a whole month this is normal for file sharing sites I used years ago, I have no problem updating them regularly as I make improvements to all regions and sprite following games along with revision ones too*
#15 Q: Will you manage to patch every SNES game to work on the GBA? A: I will unless the spring breaks in my Retro Towers Everdrive GBA X5!
*My SD cards condition has developed a worn faded corner from over a thousand insertions but when it becomes unresponsive I am more than happy to get a new one and so on if it means having a way to play SNES games on my GBA it's a sacrifice worth using it for, as of now the spring still works so progress will continue*