This could all be me misunderstanding how cue files work, but I can't get Tomb Raider to run on RetroArch on Android and think this may be why.
I downloaded the cue file from here: https://www.emuparadise.me/Sony_Play...and_sbis/51948. It lists each of the audio tracks as a .bin file.
I downloaded the rom from here: https://www.emuparadise.me/Sony_Play...ider_(E)/52443. Each of the audio tracks is actually a .ape file.
Should they be the same? The game will load and get to the main menu, but as soon as I try and start the game I get a black screen and nothing happens. A google search of this issue says the problem is due to the game not loading audio tracks properly. Tomb Raider II is a similar setup but all the audio files actually are .bin files, and it works without any issues.
Here is the contents of the .cue file:
Download Links:
Links are hidden from guests. Please register to be able to view these links. Here is the contents of the rom (after un-zipping/un-raring/ecm-uncompresssing etc):
Download Links:
Links are hidden from guests. Please register to be able to view these links.