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Thread: Save dilemma in advance wars 1

  1. #1
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    Default Save dilemma in advance wars 1

    So I had my VBA savetype as EEPROM Flash 128K, and started Advance Wars 1, every time I tried to save in-game, and reload it, it just creates a new game.

    So I settled for save-states and I went pretty far in the game, beating the campaign.

    And after I've done all that, after some screwing around I found out that it does save with Automatic Flash 64K.

    I started a new game, saved in a VS Map, and after restarting the game, I've noticed that everything works fine..

    So I tried to load my savestate and save the game from there.
    After I reloaded the savestate, It brought me back to new game again.

    I think the savestate is stuck as "EEPROM Flash 128K". Is there's a way to convert between EEPROM Flash 128k and Automatic 64K?

    If not, how can I bypass this problem? I don't want to start a new game.

  2. #2
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    Default

    The savestate probably saved the state of the settings. You may have to start a new game unfortunately. You can test though by setting to 64k and saving a game normally and reset and load it up to see if it's still set to that.

    Only other thing could be to run with Admin privileges as it may not be saving the settings.

  3. #3
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    Default

    I loaded the savestate and checked the settings but noticed they weren't changed at all. It still doesn't save though when I try to save in-game.

    As for running as Admin, it didn't help.

    I also did some tests and noticed it saves (If I start a new game) with:

    1. Automatic Flash 64 (As I previously mentioned)
    2. Flash Flash 64

    I'd imagine Automatic picks Flash.

    Is there's a way though to convert between Flash 64 and Flash 128?

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