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Thread: ePSXe 2.0.5 unknown opcode 6174736f at 80110004

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    Default ePSXe 2.0.5 unknown opcode 6174736f at 80110004

    When I tried to load my old save state of a week ago here what come out.. I not change nothing and now if I try to do new save state sometime work and some time no...some game go black screen some game crash...NOW WHY?!?!?

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    Default

    Because, save state.

    Spoiler warning:

  3. #3
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    Save States are not just the state of the game but also the emulator and all it's settings

    So if by old save states you are talking about save states that are from another version of ePSXe that will just not work, even if you are on the very same version as before but have a different set of plugins or updated plugins the same issue will occur

    As for the above comment that is aimed at Save States being unstable to start with and should never be used exclusively, but only used between memory card saves that are very stable (even memcard saves can get corrupt but usually this is badly programmed games rather than them actually being an unstable way to save or for real hardware users 3rd party memcards had been known to get a corrupt flash, but that would be the actual card at fault)

    Basically best to save to a memory card file (in game saving) but if you must use save states do so as an extra save so you have something to fall back on when the save state gets corrupt

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