Hello everybody!
First of all, this Forum has brought me a lot closer to my goal! Unfortunately i am not there yet.
I downloaded Tekken 3 for the PSX and want to play it on my modded PSOne (PAL).
The Rom itself has several parts and no .cue file.
I downloaded the file with all the .cue files in it in order to make it one .bin file and playable on my PSOne.
After that, i followed Zorlons Guide:
Cue Missing
Dealing with games that have no cue or ccd file included.
Download Cue's and Sbi's and open with 7-zip (do not extract this file yet)
From there you can find the folder that matches your game, you are best off sorting by name in 7-zip.
Once you find the folder just double click it like you would with any other folder in that folder you should find the missing cue file and maybe an sbi file.
Drag and drop the cue file to the same folder the other game files are in.
You can close 7-zip now.
Multi bin files plus cue file to a single bin file plus cue file
Just for those games with CDDA tracks
NOTE:- you may skip this totally if your game did not have ape files
download and install ISObuster
Run ISO buster
Hit File then Open Image File
Select the cue file (or ccd file)
This should now show a list of tracks on the left
Hit File then CD then Extract CD <Image> then RAW (*.bin *.iso)
Change the Save Type from *.iso to *.bin
In the File Name: text box, rename the output file (do not forget to change .iso to .bin on the end of it)
Change the destination folder if you like then hit Save
After this has completed you will then be asked to save a cue file, just hit Save
Now a have a .cue and a .bin file, but the .bin file is 1.8 GB big, so I have must made something wrong....
Anybody of you guys got an idea?
Thanks in advance!
edit: it seems like the Track1.bin was tripled by my merge:
Track1.bin = 617 MB
Track2.bin = 27 MB
Track3.bin = 27 MB
cue = 1 KB
after the merge the .bin image is 1853 MB
I named the .cue file after the first track. Otherwise it wouldn't take it. So my fault seems to lie there