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Thread: PCSX2 Horizontal lines

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    Default PCSX2 Horizontal lines

    Hey guys

    Any ideas how to remove horizontal bars while trying to play Metal Slug 3
    I'm guessing it's a simple resolution fix but I'm new to ps2 emulations so any help is appreciated

    PCSX2 1.4.0
    Windows 7 64bit
    i5 6600
    GTX 950
    16gb RAM

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    Its been awhile but I believe the answer is going to the video plugin menu>HW Hacks>set skipdraw higher than 0.

    It also may be a game per game basis but don't quote me on that.
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


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    I tried putting random numbers from 1-100 but nothing changes

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    I ran a quick search and found some info on Tekken 5. They list the cause as resolution set above 1280x1280.

    Try setting your resolution lower at a 1:1 ratio and see if that clears it up. Something like 1032x1032 or 1020x1020 might work.


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    Is Texture Filtering enabled?

    Turn those off and give it a try again.
    Last edited by Warrior; 14th-September-2016 at 17:41.
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


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    I tried tweaking texture filtering but it only reacts if I put bilinear (forced)
    now it has BOTH horizontal and vertical ;(

    tekken 5 had issues with vertical lines but this is horizontal
    kinda similar but it seems it requires different solution

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    Software not fix this or is that too slow?

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    I'm sorry Zorlon I'm a newbie I don't understand your question

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    Quote Originally Posted by Holy_Boy View Post
    I'm sorry Zorlon I'm a newbie I don't understand your question
    Is your CPU high end enough to run PCSX2 in Software Rendering mode and if so does it fix the issue?

    Is what he was asking.

    BTW Have you tried setting the internal resolution to 1x Native in Hardware Rendering mode?
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


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    solved
    thank you Zorlon for suggesting and Warrior for interpreting
    openGL removed the bars

    I thought it goes like this:
    low end --> software
    high end --> hardware
    and because I own newest architecture skylake i5 3.9ghz I normally opted for hardware...

    thank for the help guys

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    Quote Originally Posted by Holy_Boy View Post
    Click image for larger version. 

Name:	metal slug 3.jpg 
Views:	344 
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ID:	49975

    solved
    thank you Zorlon for suggesting and Warrior for interpreting
    openGL removed the bars

    I thought it goes like this:
    low end --> software
    high end --> hardware
    and because I own newest architecture skylake i5 3.9ghz I normally opted for hardware...

    thank for the help guys
    So OpenGL solved it eh?

    I mostly use the OpenGL Renderer myself as it seems more stable/cross compatible with other OS's and it has working Vsync.

    Software rendering is mainly a last resort since its extremely CPU intensive, all the emulation is done via the CPU and the GPU does nothing but give you the video feed, (that's how accurate emulators do it too)
    THE BEST METHOD to run PSX games (and everything else for that matter) is via Retroarch - http://buildbot.libretro.com/nightly/
    If you have any questions on how to set it up on Windows please feel free to ask, its very easy.


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    Quote Originally Posted by Holy_Boy View Post
    I thought it goes like this:
    low end --> software
    high end --> hardware
    Software = More Accurate but can be slow depending on your CPU
    Hardware = Less Accurate but faster rendering depending on your GPU that is

    As Warrior said

    Software = CPU heavy
    Hardware = GPU heavy

    I don't do any PS2 stuff well not via emulation but in general Hardware can make 3D graphics look a lot nicer than Software can

    Nothing to do with low end or high end, if anything you need a higher end CPU for Software renmdering

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    This is all new info for me so again, thanks for the assistance guys

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