Results 1 to 2 of 2

Thread: Perfect Dark runs good mostly, except....

  1. #1
    Join Date
    Jan 2016
    Posts
    4
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Perfect Dark runs good mostly, except....

    Hi. I have a strange issue with the N64 game Perfect Dark. I have been having a very stable experience with Project64 running it. However, I can't figure out what is causing it to crash in a certain situation while playing the Combat Simulator mode.

    It will freeze when I make a kill. It doesn't matter what sim I am killing, with what weapon or game setting. The sims can kill each other without problem, and both the sims and I can do everything else.

    I can kill npcs just fine in single-player, so I can't figure out what is causing the game to crash when I kill in Combat Simulator.
    Attached Files Attached Files

  2. #2
    Join Date
    Jan 2016
    Location
    Chicago
    Posts
    3
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    First post so I'm not sure if this is against the rules. This helped me.:
    http://www.emutalk.net/threads/54034...tability-guide

    As far as Perfect Dark goes, I'm not trying to hijack the thread but I don't think this question merits a new thread altogether; What is the difference in the Revisions of a game on here? I see Perfect Dark has a rev A and other games have a Rev A and B without any description as to what the difference between the files is.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About Us

We are the oldest retro gaming forum on the internet. The goal of our community is the complete preservation of all retro video games. Started in 2001 as EmuParadise Forums, our community has grown over the past 18 years into one of the biggest gaming platforms on the internet.

Social