Only thing not running in default aside from Direct3D11 and Native X3 is that I am running Synchronizing Mode with Async Mix to fix audio problems
Type: Posts; User: Pipplup
Only thing not running in default aside from Direct3D11 and Native X3 is that I am running Synchronizing Mode with Async Mix to fix audio problems
I'm using 4980 now and tested out running in Native and different Clamping and Round modes. No luck at all.
Hoping this is the right info you need and I'm not using any speed hacks
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8173 MB...
Tried my best to not make a mistake and I still get one, I'm running 0.9.8. Sorry about that.
I'm having trouble with the characters mouths not moving for most of the game, moving only during the pre-rendered cutscenes or during moments were the characters are doing special animations. It...