Something I made using Box2D and SFML to work on my coding skills.
https://www.youtube.com/watch?v=5WYkgJBOqfE
Type: Posts; User: LeftyGuitar
Something I made using Box2D and SFML to work on my coding skills.
https://www.youtube.com/watch?v=5WYkgJBOqfE
I wrote some wrappers for the Euphoria programming language. The wrappers are for SDL2, SFML 2, and Allegro 5.
http://geekpunkdomain.comoj.com/downloads.html You can check them out at that link.
I have an old version of C++ for dummies. It's a good read, but there are many books out there to help you. I've released some small light software. If anyone would like to know more, feel free to...
Why not use a Supergameboy? Or use BSnes. BSnes emulates the supergameboy. Bsnes is also open source as well. I've also started working on a database to store all the games you have collected. Being...
Yes ASM is a pain. But it is coll that you pretty much have full control over the sytem when coding in ASM. It would be nice if you could use C++ or C.
Well I've been slowly learning SNES ASM code. It's kinda fun to code for the SNES. Though at the same time, it is very hard.
That's true. Though forcing yourself to beat a game can make it less fun.
Anybody know what is good for keeping you staying in-tuned to your code? I'll always code something like halfway through and then quit. Start something new and the cycle repeats itself. I have...