Been a minute
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Been a minute
Hey spids, play anything good lately? I've been loving Octopath Traveler.
Fried chicken and mashed potatoes!!!!!!!!! :drool:
Beefy Spliffys!
Emulators are like a double edged sword for game devs...
Two of the programs I am working on for gameboy function so differently in bgb and vba because of the hardware inaccuracies. bgb randomizes volatile memory prior to a wipe, but vba doesn't, however bgb also SETs wave ram to a square wave which is not the actual case in the hardware. bgb also doesn't let me write to some memory addresses and Im working with a pretty tight interrupt routine in one of the programs so the audio never updates as it should, or as it does in vba. A problem with vba though is that I can toggle the LCD off in bgb, but it just kills vram r/w in vba without actually turning it off. :rolleyes:
Not to mention the tone of a simple square wave is different in each program and while I have smooth frequency shifts in one program, the other may just modulate between a few different quarantined frequencies. :lol
Just saying its tough to troubleshoot a program when the emulator can't properly emulate. I'll pull out one of my flash carts when I get farther along in the code.
Spoiler warning:
Battlefield 3 Xbox 360 version on Xbone :pwacko: 2 disc game = 28.78GB
Sitting in the window at this coffee shop is fun cause I get to watch people 'try' to parallel park. :evilgrin:
Im tired of sleep. I got things ot do. That being said, Im going to just noursih myself iwth forms of acohol and caffiene and keep working on my gae boy code.
Looks like you're having trouble typing :wacko:
:cheers:
Looks like youre having trouble with your face! Whats up with that?