Issue w/ playing EBOOT converted from psx .bin
About a few weeks ago, a translator group for Tales of Phantasia (PSX) released a translation patch. While that patch got beat by another translation group and an official translation, it's still a nice patch for the psx version.
It has a couple perks over the old translated PSX version that's already available here on the site.
I applied the patch to a vanilla jp copy, played it in epsxe, it works just fine. No issues there.
When I tried converting it to an EBOOT so I could play it on the psp, I couldn't get the game to run at all. I either get a black screen or an error that the game could not be run.
One problem there is that the vanilla jp copy doesn't want to properly play as an eboot in the first place. I was eventually able to get that copy to play (by using icetea instead of psx2psp), but not with the patch on.
I've tried different download sites for the pure jp copy, but I have a suspicion it's the same file that got spread around.
I know it's not the game itself that cannot be played on PSP, afterall I got the old translated copy to run fine, aside from one slight issue that sometimes makes it freeze.
Does anyone know of any potential solutions, aside from just running the game on epsxe? I don't know if I want to bring this up to the translator's group because they are not found of people using copied versions.
The best solution would be for someone to do a better conversion and release an eboot here, but I think that would be too much to ask for.
Edit:
If it's needed, the patch is in .xdelta and is found here: http://www.tales-cless.org/?page=tales