Man............and I liked the storyline of AC1 too.............
Oh Well. :PP
Printable View
It's obvious Cookie would go to an excellent game like Deus Ex Human Revolution after playing/platting two turds like X-Men Destiny and Hunted The Demon's Forge.
That one is still pretty okay for the most part.
Aside from it being somewhat painful to try to figure out how Al Mualim would become a prominent member of an exceptionally xenophobic christian society in a time period where hating everyone that wasn't from the same country and social strata as you was common as fuck. It's like being an open ex-terrorist Muslim and trying to run for office in the American South. Good luck not getting killed by the angry mob.
I dunno, I think he enjoys terrible games. Like a certain someone we know. :wacko:
Taking note, thanks.
I was planning to upgrade some hacking skills early in the game, the minigame is kinda tedious..
Quick question, turrets that detect you have any effect in getting the FotH trophy? I ask cos the first one did it but I still received Ghost EXP bonus.
I wouldn't play games like Destiny if I weren't a comics fan :o Still have some Marvel Sega games to play :O
But Hunted isn't bad, just generic. But that's the Unreal Engine that makes everything looks generic and Gears of War-esque :/
Using the Unreal engine isn't the downfall of Hunted. The problem with the game is itself, being a terrible piece of ass. :wacko:
You can be "seen" and still get the trophy/achievement, so long as an alarm doesn't actually go off.
It gets a lot easier when you upgrade occupy. Aside from the level 5 hacks, but you can just spam worms to beat those.
Ghost is for not being detected, Smooth Operator is the one you need for FotH, which is the bonus you get for not setting off an alarm. They're similar but not quite the same. Just because you get one doesn't mean you get the other. IE: I believe you can activate tripwires and still get ghost even though the alarm goes off. Meanwhile you can be spotted and take down a guard before he raises an alarm and still get SO while losing Ghost.Quote:
Quick question, turrets that detect you have any effect in getting the FotH trophy? I ask cos the first one did it but I still received Ghost EXP bonus.
I wouldn't play games like Destiny if I weren't a comics fan :o Still have some Marvel Sega games to play :O
But Hunted isn't bad, just generic. But that's the Unreal Engine that makes everything looks generic and Gears of War-esque :/
Turrets and bot count, since most are tied directly to the alarm system. But alarms don't show up during the tutorial levels. The first alarm you'll run into is at the DPD station. Hub areas and certain missions don't have alarm systems, so you can freely be spotted and still earn FotH. You just miss out on the (usually pretty huge) ghost exp bonus and wind up typically having a harder time of things.
Rally's Bacon Roadhouse burger.
Holay sheeyat, das gud!
It's almost bed time. :wacko:
Oh, ok, I think I've found no alarm so far.
If I had reviewed it (which I didn't cos I would have centered my critics in the Unreal Engine as the perfect engine to create ugly-generic worlds :P), I'd have given it a 6, not notable but not bad either. I don't know other people but I completed it, it's not that I played it for a couple of hours. I found no glitches and I admit that playing as Caddoc isn't too fun, but as E'lara the game is enjoyable. It depends on where are your expectations. I hardly can say it's a bad game considering what I paid for it :wacko:
Hey Sprung