True. I prefer full 2D but, 3D on a 2D plane is alright.
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Me thinks it would be more time consuming with 2d sprites. Just by their nature of being hand drawn most of the time.
Hey everyone. I've been on this forum a good number of times and never really posted too much, think I might change that starting here. ~thumbs up~
I'm curious, how many people here play fighters on their console, and how many people are kind of excited about Street Fighter X Tekken. (Or would rather play Tekken X Street Fighter)
http://www.youtube.com/watch?v=nXQoB...re=uploademail
Worthy of a double post.
Also, fighting games.
Since GGPO decided to work again on my side, I decided to play Garou with it.
Played against a member called SteamWolf.
Gato is quite good against him.
Now, to try JoJo...
ugh, today aint my day, i got my ass handed to me by King and some dude on GGPO........
@Spiders
OK, If I picked Dan, and the one that challenged me picked Akuma, I guess there's something wrong.
Spoiler warning:
So, everyone must have GGPO.
NO INPUT LAG.
My Morale is still low, very very low.
wonder if itil pick up again?
i just need to get back to beating kings ass and il be set :wacko:
GGPO is very good. I am not surprised by this decision.
only bad side about GGPO,
annoying ass port forwarding and its full of Assholes and Dickheads.
the GGPO core was used in Street Fighter 3 online Edition dont ya know.
GGPO runs the games the best but i need to fuckin port forward which i cant do right now.
GGPO actually stands for Good Games Peace Out. It was a project that was started by Tony Cannon to recreate the "arcade" experience through a network client, all the shit talk and rudeness included. Because I don't know if most of you know but that was how it was back in the day. Of course every area differs. The desire to create this client stemmed from the decline of arcades world wide.
It uses a "rollback" network coding technique which triggers when there is a lag spike. It then will essentially rewind to the point before the spike. This technique is very intensive. The games infrastructure needs to incorporate it. Older games can usually handle it very well. Modern games however have not used GGPO as the basis of its netcode because that must be expressed during the development cycle of the game. It is not something you can just initially patch into a game. This is just my basic understanding of GGPO so I may be mistaken in some ways. It can be used for more than just fighting games but it essentially was "made" for fighting games.
GPPO has been used in Final Fight Double Impact and Street Fighter III: Third Strike. It will also be used in the new indie fighting game Skull girls releasing sometime this year.
so anyone up for a few rounds in some kawaks?
maybe il have better luck fighting someone else, king has been beating my ass as of late.
Trash talk is only to be used against friends, or in person. Swearing at random people on the internet is just stupid.
It's because you know it's being recorded :wacko:. I can play you, if you won't mind the choppiness.