Having to control two characters at once was really annoying. I had to constantly readjust their positions on screen, because controlling the person on the left side of the screen with the right control stick was driving me insane. They were constantly walking into walls and getting hung up because I couldn't quite get them to follow the same path.
I didn't cry at the end. :PP I think not having any kind of dialogue actually hindered my experience there -- I felt connected to the characters, but not enough that I really felt anything beyond the "oh, well that's too bad" sense of empathy. Having a really good voice-over duo playing the brothers probably would have changed that, but oh well. The dude who tried to kill himself after his family died in the fire felt like a more powerful moment, rather than "the final boss got one unlucky hit in and therefore I am dying."