Originally Posted by
ZENX49
I'm surprised no one's said this one yet, but... Fable. Lionhead Studio's pivotal title; promised years before the release that it was everything a gamer could ask for and then some. Promised it would be completely customizable, with a seemingly endless gamut of experiences both in and out of battle to enjoy too. Of course, we all know how that went. A fairly linear RPG with low end graphics for its own time and not even a fraction of the customizations promised.
But that's not to say Fable was a bad game. I personally loved that game and still go back and beat my way through it once again every so blue moon when I feel like I want to reminisce. I er... I wish I could say just as well for Fable's sequel titles however...
Whereas they became much more customizable, they depreciated in the story. The radical changes to the game mechanics every title really didn't help either, and as always, were again, another let down out from the mouth of Peter Molyneux. Still though, greatness isn't achieved through perfection.