pee sea master race :cool:
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pee sea master race :cool:
Well guess in a roundabout sorta way you were right about them getting an older ship in Picard DL lol.
Also I'm confused, are they just ignoring what happened in season 2??? I thought 7 was captain of her own ship and they made nice with the borg.
Spoiler warning:
Amanda Plummer deserves an emmy nod, she was outstanding!!!
Supertechnogical toilet or giant Armored Core mech?
https://i.postimg.cc/QMvPJdW6/Captur...023-134758.png
Decisions decision...
https://i.postimg.cc/nzRXPNpw/Captur...023-134836.png
My first Armored Core plus enhancement at Level 22 is on marine armor left leg Tesla Coils to shock those that are in LS-99 Moonlight range.
https://i.postimg.cc/BZhmsvmX/Captur...023-141957.png
My second plus enhancement at level 23 is Acrobat again on right leg marine armor for 100% immunity to fall damage and Lucky mod for +2 Luck for more criticals and to find more items.
Whatever is on there is likely dried out by now. As long as you're careful pulling the heatsink there shouldn't be any trouble.
If you raise resistance to 100% or above with Custom Legendary Mod that race will automatically know they can't damage you and will run for their lives if they are hostile. Most of the versus mutant quests and settlement areas contain mutants at the center of the map(Irish Pride Industries and Everette Estates). The bugs that spawn there should be befriended instead of killed by adding yourself to the bug faction. The electric utility plant next to Irish Pride Industries is a multi-level bug breeding ground nest with a soda machine with respawning Nuka Cola drinks in every variety at the front entrance lobby. So 100% Mutant Slayer resistance total combined armor pieces is what my next Armored Core plus enhancements will be.
Edit: do not build custom settlements within the build area of useful machines like that Nuka Cola assortment respawner for endless soda to drink or sell, visit routinely to check for free soda. It conflicts with the vanilla scripts that respawn items.
Yeah it's been good, dunno how they're going to wrap it up with one episode left. Worf has been really great in this too. It was supposed to only be 3 seasons but read somewhere they're tentatively talking about a possible 4th. Offer enough money and anything can happen I guess.
Every Armored Core mech has a jumpjet component and so do the Armored Core pilot uniforms playing a different game than Commonwealth denizens in Fallout 4 power armor.
https://i.postimg.cc/s2Tw5vyh/Captur...023-181437.png
Use the LEO mod to give armor jump bonus. I recommend 100% jump bonus on each piece with Armored Core pilot leg pieces that both have Acrobat's mod for 100% immunity to fall damage from jumping and flying, use jumpjet at top of jump for high flying from on top of skyscrapers.