Last edited by Slacker Magician; 6th-October-2011 at 02:52.
I bought Kohan on a whim. It was in a 3 pack with Disciples (not so great) and both the original and expansion of Kohan. It was like $5 and felt too cheap to pass up. I enjoy that game a lot. I usually ended up playing custom games because the campaigns were hard for me, but overall it was an awesome experience. Just being able to hire random heroes and find new stuff as you searched the world was great.
Another RTS I speak highly of is Warzone 2100. You can get it for free, legally, if you don't mind playing without the extra video clips. I own the original and still use the newer version because they updated everything. It still looks like it did when it came out (think PS1 era, I don't remember the original year it came out), but the textures are smoother and the multiplayer is a lot better. A lot more maps and a large amount of new things to research and customize. It's a really small game in size since they took out the videos, but you may want to watch some of them on Youtube or something.
note: this is not warez and is completely legal since Pumpkin Studios (the makers of the game) released it as freeware.
Here is the link: http://wz2100.net/
Saying 'Starcraft is quite good RTS' is like saying 'Sun is quite hot' or 'God is quite powerfull'...
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If you like games with 'classic' resource system (like Starcraft or Warcraft) I'd recommend Armies of Exigo. Only way to play it online is Hamachi but singleplayer is fun too. 3 races: Alliance - Humans, Dwarfs, Elves and other 'good' races; Fallen - Insects, some Dark Wizards and weird creatures; Beasts - Ogres, Lizardmen, Wywerns, Trolls, etc. Great game but serwers are shutdown for good (thanks EA...).
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Company of Heroes is very good too but single player is kinda boring.
Last edited by ponury_indor; 6th-October-2011 at 13:04.
One fairly new-ish RTS that I rather enjoyed (and hasn't been mentioned yet) is "Sins of a Solar Empire". It has excellent replayability, fun multiplayer elements, and maps ranging from ginormous to small and brutal. It's a space-based game. You manage planets by building infrastructure, doing research, and building orbital buildings. There are 3 different resources: credits, metal, and crystal. Credits are produced by population and trade, metal and crystal are mined. There is an in-game economy, you can sell metal & crystal for credits, and buy them (for a markup of course). Different materials are required for different ships and techs. The biggest quarrel I have with the game is the severely limiting "fleet" and "logistics" research. Those techs limit how many fleets and ships you can have max. There is also a "culture" effect in the game, affected by trade and culture buildings which can allow less-violent tactics to be used. It has all the elements of large-scale turn-based games in an action-packed RTS format. To increase the action, pirates often go on raids... either randomly, or against a bountied target(s).
Overall, I have to agree with the "game informer" score of 9/10. It's good-looking, and not extremely resource-heavy. It's fairly intuitive to play (as all good RTS's are) but has depth in strategy and tactics to explore. The difficulty settings can keep you busy for many hundred hours.
Star Trek Armada 1 & 2 are awesome. I've also heard good things about Star Trek: Starfleet Command series,but i haven't played those.
Dark Planet:Battle for Natrolis ? Pfft.
Play a RTS from the Myth series - no resource management and production of
units,you fight with only what you get in the beginning of the mission.THAT is difficult.
The Answer to the Ultimate Question of Life, the Universe, and Everything is...
Spoiler warning:
Ugh, cursed double post.
Spellforce is lame, way to much management and a lot of resources.
Last edited by Slacker Magician; 6th-October-2011 at 23:12.