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Thread: Mighty No. 9

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    Only $200k left for next-gen versions and $400k for 3DS/Vita versions. GIVE THEM YOUR MUNNIES PEOPLE!
    Last edited by crusher; 30th-September-2013 at 11:38.

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    Gameplay
    Last edited by Cookie Monster; 30th-September-2013 at 18:53. Reason: video tags added

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    Quote Originally Posted by lizard81288 View Post


    Gameplay
    Quote Originally Posted by Kickstarter
    In fact, check out this super-short, super-rough engine test Inti Creates made in just seven days to see if Unreal would be viable for Mighty No. 9. Let’s be 100% clear (caps lock on!): THE GAME WILL NOT NECESSARILY LOOK LIKE THIS VIDEO, MOVE LIKE THIS VIDEO, OR ACT LIKE THIS VIDEO -- THIS IS A COMPLETELY ROUGH TEST ONLY, MADE IN LITERALLY ONE WEEK, USING ALL PLACEHOLDER ASSETS AND ANIMATION just to test how parts of the engine work. With no shaders, filters, or even models and key art in place yet, normally we would never show anything like this since it’s not representative of the final game at all, but in the spirit of this Kickstarter in showing how the game is made, even from the very earliest steps, we thought it would still be pretty cool to see a glimpse of Beck moving around in the engine (even if it is a placeholder Beck, moving through a placeholder level with placeholder enemies and animations!).

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    $3.5 Million reached, game now coming to all the relevant gaming format!

    Spoiler warning:
    Stealth iOS/Android trolling

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    Surpassed all stretch goals. Cool.

    also watching the livestream. apparently Inafune drew that HIDEOUS sketch.

    referring to D.

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    Quote Originally Posted by crusher View Post
    $3.5 Million reached, game now coming to all the relevant gaming format!

    Spoiler warning:
    Stealth iOS/Android trolling
    Not trolling.
    Truth.


    "I am... Sheik. One of the last of the Sheikah tribe..."

  7. #67
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    Quote Originally Posted by Sheik View Post
    Not trolling.
    Truth.
    I know, I know.

    Quote Originally Posted by Rango View Post
    Surpassed all stretch goals. Cool.

    also watching the livestream. apparently Inafune drew that HIDEOUS sketch.

    referring to D.
    Yeah it was kinda obvious that was his contribution. His style is kinda rough and feels like "old-day anime/manga" if you get what I mean. Remember the MML3 heroine competition? This one was made by Inafune.

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    So F won the vote, with E coming in second and H third.

    I'm very much satisfied with this, I liked F as much as E so yeah.

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    Quote Originally Posted by Gare View Post
    So F won the vote, with E coming in second and H third.

    I'm very much satisfied with this, I liked F as much as E so yeah.
    Actually I think the point of this poll was to decide the top three. Now Inti/Comcept will make proper colored artwork for the designs and then there will be another vote for all the backers beckers later down the round to decide which one will be the winner.

    E, F and H were the best ones. I kinda liked A too but didn't care for the glasses and the pigtails should've been smaller.

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    Oh I see. Didn't know that. Winner's probably still gonna be F, though.

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    I can see the "failed" designs being reworked.

    E was good and all, but it doesn't exactly scream "playable heroine who takes an active role in things". And the non-symmetrical design would probably make it an annoyance to implement in the game and could wind up looking pretty bad from the side.

    And that fucking snorkel taped to the side of her head doesn't help.

    But as some sort of semi-important background/support character handling a bit of "mission control" work? I can see that flying. More of an Alia/Roll role than what they seem to have in mind for Call who seemingly is filling the protoman role as secondary protagonist.

    No idea about H, but I'm sure they can come up with another female role somewhere in there.

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    Quote Originally Posted by Raype View Post
    I can see the "failed" designs being reworked.

    E was good and all, but it doesn't exactly scream "playable heroine who takes an active role in things". And the non-symmetrical design would probably make it an annoyance to implement in the game and could wind up looking pretty bad from the side.

    And that fucking snorkel taped to the side of her head doesn't help.

    But as some sort of semi-important background/support character handling a bit of "mission control" work? I can see that flying. More of an Alia/Roll role than what they seem to have in mind for Call who seemingly is filling the protoman role as secondary protagonist.

    No idea about H, but I'm sure they can come up with another female role somewhere in there.
    Call belongs in an Alia role. I play my shootans games for shootans. And like, transforming into dump truck or whatever the hell Beck does. I don't know that argument kind of fell apart.

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    Quote Originally Posted by Rango View Post
    Call belongs in an Alia role. I play my shootans games for shootans. And like, transforming into dump truck or whatever the hell Beck does. I don't know that argument kind of fell apart.
    I agree, but since we are getting a Call stages I have to wonder how her gameplay will differ from Beck's.

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    Quote Originally Posted by Snake's Butt View Post
    I agree, but since we are getting a Call stages I have to wonder how her gameplay will differ from Beck's.
    Maybe it'll be like getting the hair from MegaMan 10, where some stats get changed around a bit to make the game harder. Or maybe the weapons will be utilized differently than Beck. Or maybe it's just a skin change and a big fucking overhype.

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    Quote Originally Posted by Charlie Chaplain View Post
    Maybe it'll be like getting the hair from MegaMan 10, where some stats get changed around a bit to make the game harder. Or maybe the weapons will be utilized differently than Beck. Or maybe it's just a skin change and a big fucking overhype.
    I don't think so. They briefly touched upon the Beck & Call co-op mode during the kickstarter and that Beck, with his powers, is unique and that Call will be doing the same thing. I think they want to create situations were Beck will need the help of Call and vice versa. And I don't think Call's abilities in her single player stage will differ from how she will work in the co-op mode.

    Anyway we'll see!

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