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Thread: Mighty No. 9

  1. #31
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    Quote Originally Posted by Raype View Post
    Hey it could just be music licensing.

    So that we have to deal with fighting mighty number 5.

    Presumably a sentient trumpet.
    YOU DEFEATED LOU MEGA-BEGA!

    YOU ACQUIRED -- T-T-TRUMPET BLAST!

  2. #32
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    So I just updated my pledge to $175 because I have poor impulse control and need that Plushie.

  3. #33
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    Quote Originally Posted by Corey View Post
    So I just updated my pledge to $175 because I have poor impulse control and need that Plushie.
    Surely you want to dine with Inafune? :O

    In other news, Mighty No. 5:



    Quote Originally Posted by Raype View Post
    My money's on an 8-bit mode. Either some sort of filter or an official de-make that's thrown together by the team. Because I know that's what I'd do with 400 grand.

    Although I'd like it to be an extra playable character. One of the cooler things about certain THIS IS TOTALLY NOT MEGAMAN GUIZE games is using a character with X era abilities in a level designed for an original era protagonist. Those powerlevels man. Those powerlevels. And since MM10 kinda did that with Bass (and 9 did it with protoman), I can see some overlap there.
    8-bit mode or extra characters would be nice but I would rather have a Powered Up-ish level editor.

    I spent many happy hours playing user created levels in MMPU and I was actually looking forward to Mega Man Universe despite how it looked.
    Last edited by crusher; 5th-September-2013 at 10:47.

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    Quote Originally Posted by crusher View Post
    Surely you want to dine with Inafune? :O

    In other news, Mighty No. 5:

    If I had that kind of money to waste I absolutely would!

    Also, I definitely preferred the dick gun Robot Master instead.

  5. #35
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    Quote Originally Posted by Corey View Post
    If I had that kind of money to waste I absolutely would!

    Also, I definitely preferred the dick gun Robot Master instead.
    Robot Masters is a thing of the past Corey. Now we are talking about Mighty Numbers!

    But yeah hilarious stuff. Gatling gun dick is the future.

  6. #36
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    Quote Originally Posted by crusher View Post
    Robot Masters is a thing of the past Corey. Now we are talking about Mighty Numbers!

    But yeah hilarious stuff. Gatling gun dick is the future.
    You're right, force of habit.

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    Spoiler warning:


    Man, the bottom left green guy looks freaking awesome. It reminds me of Evangelion or something from FLCL

  8. #38
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    Fourth stretch reached! 450k more to console version! And yes, they rearranged the goals.

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    http://www.kickstarter.com/projects/...9/posts/593460

    Fire boss revealed, and more stretch goals to reach!

  10. #40
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    Quote Originally Posted by GeminiSparkSP View Post
    http://www.kickstarter.com/projects/...9/posts/593460

    Fire boss revealed, and more stretch goals to reach!
    The Co-Op looks way cool.

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    I hope the new stretch goals give the project a nice boost. Everything sounds so good!

    Number 1 looks great. Interesting to get a better understanding of the character design process.

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    Man I wish I wans't broke, I'd donate a large some if I won the lottery though.

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    $2,000,000 pledged and less than 200k left for the PS3, 360 and Wii U version!

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    sweet, hope they reach the console stretch goal i've only bought like 5 or so console games in the last few years and chose to pass on anything after 360 (too gimmicky these days and nintendo's handhelds...nothing new imo) so far so this would be great to add to my collection of games.

  15. #45
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    Hoping the PS3, 360 and Wii U versions are going to be on disc instead of just downloads

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