most of time, its annoying as hell, but that only cus most of the time, you cant even take a single step without havin ta fight a battle. BUT, when done right, it can be ok, and maybe even enjoyable. A good example would be FFVII, where you could actually take about 10-20 steps without havin ta fight, makin it not be so annoying. Another good example is the "Tales of..." series. Nowadays, you can actually see where the monsters are, so you can even sometime avoid fighting. But, back before they started showing monsters, they were random battles. Sure, you couldnt take alot of steps without fighting, but what makes the battles in the "Tales of..." series is the battle system. Instead of pointing and clicking, you are actually fighting like in a fighting game, where you have so many moves to choose from, instead of just attack and magic. You have techs you can use, reg. attacks, and magic. You do all this as if you were actually playing a fighting game, or an Action-Adventure game. So i guess what im saying is, if done right, it can be ok and sometimes even quite enjoyable. But, if done wrong, it can become annoying as hell and start feeling like a nuisance, which i dont know if youre like me or not, but i eventually grow tired of fighting in gmes so much that i actually start dreading it and start running away. Personally, i prefer action adventure style fighting to random battles, which is part of the rreason i like the "Tales of..." series so damn much
Edit: come to think of it.... i believe a "Tales Of..." Fighting game could be awesome.